Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 10-08-2010, 01:17 PM
guineapig guineapig is offline
Planar Protector

guineapig's Avatar

Join Date: Oct 2009
Posts: 4,028
Default

They will hold the 2 weapons but they will not wield them both until lvl 24. Very easy to test for yourself. 1 blunt weapon, 1 piercer (or slash). Then just watch the damage messages.

Also as mentioned before damage delay does not make a difference and the weapon will not effect your pets damage output (The exception is weapons that proc something).

Mages use 2 weapons from 24-29 simply because it forces the pet to dual wield during those levels. After 29 they automatically dual wield. I'm pretty sure necro pets are more or less the same.
__________________
Quote:
Originally Posted by nilbog View Post
Server chat is for civil conversation. Personal attacks/generally being confrontational will not be tolerated.
Last edited by guineapig; 10-08-2010 at 01:19 PM..
  #12  
Old 10-08-2010, 01:21 PM
liveitup1216 liveitup1216 is offline
Fire Giant

liveitup1216's Avatar

Join Date: Jul 2010
Location: New Jersey
Posts: 607
Default

That link is accurate. And as far as weapons, everything I've read thats reliable says weapons given to a pet only matter if a) they have stats, which the pet inherits, b) are magical and your pet can't yet innately hit magical targets, or c) if the weapon damage is more than half of your pets base melee hits.

the last one means if your pet hits for 20, you need a weapon with 11 damage in order for your pet to get a damage bonus from using it. delay has no affect (atleast on this server), and any pet regardless of level will wield two 1handers, but won't actually swing them until its of the appropriate level range.
  #13  
Old 10-08-2010, 05:44 PM
Crevex Crevex is offline
Aviak


Join Date: Aug 2010
Posts: 75
Default

Quote:
Originally Posted by Yinaltin [You must be logged in to view images. Log in or Register.]
lvl 20 mage pet will dw (as quad attack) if you cast the highest lvl one .
also it matters what dmg the weapon has you give him . if the dmg is higher than the inner pet fist dmg it will increase the dmg of the pet (pet hits for)
True story
  #14  
Old 08-24-2011, 03:42 AM
Tewaz Tewaz is offline
Planar Protector


Join Date: Jun 2011
Posts: 1,229
Default

How does Dual Wield work now with pets? Are the weapons still needed and at what level do they start?
  #15  
Old 08-24-2011, 11:36 AM
Ravhin Ravhin is offline
Sarnak

Ravhin's Avatar

Join Date: Jul 2010
Posts: 308
Default

Weapons are always needed (no innate DW), same levels as before. http://wiki.project1999.org/index.php/Pet_Guide
__________________
Ravhin - 56 Gnome Necro (Project 1999, Retired) <Divinity>
Contributor: Project 1999 Wiki
Ravhin incedo'Marduk - 60 Human Paladin (Live on E'ci, 1999-2001) <Destinati Conquerers>
  #16  
Old 08-24-2011, 01:44 PM
Juugox2 Juugox2 is offline
Sarnak

Juugox2's Avatar

Join Date: Jan 2011
Location: FL
Posts: 313
Default

nec pet will start to DW at lvl 20 but with only the highest pet at lvl 20 he def DWs if you give him weapons but any pet above 24 will DW with weps
Last edited by Juugox2; 08-24-2011 at 01:47 PM..
  #17  
Old 08-24-2011, 02:25 PM
phobus phobus is offline
Fire Giant


Join Date: May 2011
Posts: 609
Default

To elaborate on the above:

The pet summoned by the level 24 spell Haunting Corpse will always dual wield if given two 1-handed weapons. You can confirm this by giving him two weapons of different types, e.g. a 1HB weapon and a 1HS weapon.

The pet summoned by the level 20 spell, Animate Dead, can only dual wield if you happen to summon the highest-level pet possible (19) with that spell. Of course, you still must give him two weapons.

I've confirmed this myself with both spells - occasionally, I could get a pet from Animate Dead that, when given two different types of weapons, made both types of attacks. I always saw both attack types in the combat log with the Haunting Corpse pets.

My theory on this is that the highest-level Animate Dead pet and the lowest-level Haunting Corpse pet are both level 19, and that is the level at which Necromancer pets can dual wield.
  #18  
Old 08-24-2011, 03:10 PM
Taketz Taketz is offline
Scrawny Gnoll


Join Date: Aug 2011
Posts: 22
Default

Any good way to tell if you've summoned the highest lvl pet besides giving them two weapons?
  #19  
Old 08-24-2011, 03:53 PM
Asher Asher is offline
Fire Giant


Join Date: Aug 2010
Location: Tucson, AZ
Posts: 677
Default

Quote:
Originally Posted by Teseer [You must be logged in to view images. Log in or Register.]
Always have to give them to him. Mages are good partners [You must be logged in to view images. Log in or Register.]
If you hunt near water, fishing is a great way to get rusty daggers. That is what I use for my pet weapons.

Asher
  #20  
Old 08-24-2011, 04:19 PM
phobus phobus is offline
Fire Giant


Join Date: May 2011
Posts: 609
Default

Quote:
Originally Posted by Taketz [You must be logged in to view images. Log in or Register.]
Any good way to tell if you've summoned the highest lvl pet besides giving them two weapons?
Only if you're at just the right level where the highest-level pet would con dark blue, and the others light blue or green (or the highest light blue, all others green, etc). But I don't think that's ever the case for levels 20-23, so, no.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:20 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.