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  #11  
Old 10-08-2010, 03:20 AM
girth girth is offline
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Quote:
Originally Posted by Eccentricaa [You must be logged in to view images. Log in or Register.]
That book has countless errors.... Just check out the "Word to the Wise:Races" section (page 171 in the original Kunark Edition, and not the revised) It says Humans earn experience more quickly than any other race.

Just because its in print, does not make it true.
What zithax said, humans were supposed to, they claimed later on it was a bug that halflings had the human % bonus instead IIRC.
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  #12  
Old 10-08-2010, 03:20 AM
girth girth is offline
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If we 'fix' their mistakes such as the boat path in OOT, why not this too? Fix human experience.
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  #13  
Old 10-08-2010, 05:17 AM
Omnimorph Omnimorph is offline
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The server is replicating classic eq in 99, so... as it was then, not as it was supposedly intended then.

And ... has anyone been "virtually raped" before? O_O

WTS post virtual rape counselling - 2k / hr, i have a degree from the academy of arcane science in freeport.
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  #14  
Old 10-08-2010, 06:15 AM
Bubbles Bubbles is offline
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Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]

And ... has anyone been "virtually raped" before? O_O
I remember specifically one night in Hate that Transcendence and DA both bum-rushed Innoruuk and the official stopwatch from Spawn until Innoruuk's Corpse was roughly 48 seconds.

Hard to imagine anything that qualifies more than that.
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  #15  
Old 10-08-2010, 06:30 AM
girth girth is offline
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Quote:
Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
The server is replicating classic eq in 99, so... as it was then, not as it was supposedly intended then.

And ... has anyone been "virtually raped" before? O_O

WTS post virtual rape counselling - 2k / hr, i have a degree from the academy of arcane science in freeport.
Then why were OOT boat paths changed to be logically correct? Just saying..
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  #16  
Old 10-08-2010, 07:47 AM
Braveguard Braveguard is offline
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Quote:
Originally Posted by girth [You must be logged in to view images. Log in or Register.]
Then why were OOT boat paths changed to be logically correct? Just saying..
Because the powers that be didn't like it.

The "vision" here seems to be that this is classic... except where the devs don't like something. Fine by me. Their server. Just don't expect consistency.
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  #17  
Old 10-08-2010, 09:13 AM
Omnimorph Omnimorph is offline
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The devs had difficulty implementing boats here because of how they were coded. I'd take slightly inaccurate boats over shitty gnome translocators spawning every 15 minutes.
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  #18  
Old 10-08-2010, 10:00 AM
ukaking ukaking is offline
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Quote:
Originally Posted by Randiesel [You must be logged in to view images. Log in or Register.]
Since when has a Prima guide been useful for *anything*?
Always made a good read for me on the shitter!
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  #19  
Old 10-08-2010, 10:45 AM
Bubbles Bubbles is offline
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Quote:
Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
The devs had difficulty implementing boats here because of how they were coded. I'd take slightly inaccurate boats over shitty gnome translocators spawning every 15 minutes.
The translocaters were constantly spawned originally. It was only after a dev (Wenai, iirc) decided to recreate the boating experience that the translocaters were a 15-30 min pop/depop. Then they fixed the boats entirely.
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  #20  
Old 10-08-2010, 10:50 AM
Glaani Glaani is offline
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505 pages? wow...
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