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#12
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#13
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Halius Manashaper <Ex Astra>
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#14
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![]() Im all about classic. I just am really not a fan of this "forced to use outdated shit" aspect of classic. Give people the option, sure. Why force it on them though if it's not causing any advantage in game play?
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Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (10 High Elf Wizard) | ||
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#15
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![]() okay, maybe not block off iksar, i was thinking an actual classic server with the level 50 cap... but if we did velious that would work.... people are in fact using a remake of the classic UI but it isnt 100% like the old version... but what I am really thinking of is the sky, old character creation/selection screen.
What if when Velious released we got a classic locked server? then expansions came out with time and stuff
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#16
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#18
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yes, i get that some ui enhancements might be categorized as merely aesthetic without making anything new possible or anything previously possible easier to do. much of the ui enhancement does not end at mere aesthetic preference. | |||
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#20
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![]() Without that convenience you are more likely to make a mistake. Mistakes lead to more difficult kills.
Example - Without having 2-4 Hotbar pages with 10 hotkeys each and a Combat Ability Page with 8 discs, you should classicly only have a single hotbar page with 10 hotkeys. People using more than 10 hotkeys would need to use a different page, in swapping pages you may be delayed or use the wrong hotkey at time and that mistake can cause big delays or kill you if you break an invis when you were instead trying to track etc. And there is no way in hell you can argue the un-classic ability to bind keys to the Cycle NPC and Cycle PC function isnt a power gain. This allows for the most unclassic of CCing on Enchanters/Bards.
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