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  #1  
Old 01-27-2015, 04:01 PM
Juevento Juevento is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
We have lots of optional stuff in BDA but repops are absolutely mandatory. If someone doesn't want to help with repop kills then they better log out and disappear. In my opinion, it's so grimy to put yourself in front of your guild which is what you're doing when you'd rather sit at a cash camp instead of helping your guild.
You gotta remember Asgard has their TMO commitments to attend to first.
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  #2  
Old 01-27-2015, 04:29 PM
Pint Pint is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
We have lots of optional stuff in BDA but repops are absolutely mandatory. If someone doesn't want to help with repop kills then they better log out and disappear. In my opinion, it's so grimy to put yourself in front of your guild which is what you're doing when you'd rather sit at a cash camp instead of helping your guild.
different strokes i guess, we try to keep it pretty casual at asgard. req for dragon loot is 100 lifetime dkp and 20% ra over 2 months. im sure you guys still think were feeding the zerg over here but in reality were just a small end guild of ppl who think its cool that we can kill dragons now.
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  #3  
Old 01-27-2015, 03:55 PM
jake505 jake505 is offline
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Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
raiding in asgard is 100% optional, we have people that choose to continue playing as they wish during every raid/mobilization call. i always assumed that most other guilds had similarly minded players within them. without this being an opt in/out option it seems like a bad idea.
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
I agree. My wife and I are in a "class R" guild and we completely ignore repops when they happen. We raid once in a blue moon but it certainly isn't our main focus on playing the game....if it was we'd be in a "class C" guild. The proposed change to move characters like-it-or-not would cause us to immediately disband from our guild which we're otherwise perfectly satisfied with.

It could easily be opt-in/out at a per character level in a guild. If you are in an R or C guild you are given a rezz dialog box "Yes"/"No" to participate in Encounter/Rumble. If you click "No" nothing happens, if you click "Yes" you are randomly ported and marked with a BUFF that prevents you from being banished from the given encounter (Naggy style).

You present this dialog box to all online members in an R/C guild, and everyone who logs in within an hour of repop.

Quickfist || 60 Monk || <The A-Team>
Last edited by jake505; 01-27-2015 at 04:01 PM..
  #4  
Old 01-27-2015, 04:36 PM
Daldaen Daldaen is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
I agree. My wife and I are in a "class R" guild and we completely ignore repops when they happen. We raid once in a blue moon but it certainly isn't our main focus on playing the game....if it was we'd be in a "class C" guild. The proposed change to move characters like-it-or-not would cause us to immediately disband from our guild which we're otherwise perfectly satisfied with.

Danth
Immediately disband because you may be inconvenienced maybe 2-4 times a month assuming you are online when they occur? Seems a bit extreme but okay.

The problem with making it optional is what's to stop people from hitting no and participating anyways? Also what about all the camped out people specifically Alts.

Really it is easier to just blanket send everyone to WC in a Class C and Class R guild.

If your guild wants to opt out of sim repops entirely, that could probably be arranged. No ports anywhere for your guild but you cannot kill sim Repop targets.

It's a lot easier for GMs to see what guild killed a mob and whether they opted out, than it is to see which characters participated in killing a mob and whether they opted out. Plus it would be very easy for guilds to self regulate.
  #5  
Old 01-27-2015, 04:45 PM
Pint Pint is offline
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you guys are also saying that everyone online gets an opt in box, which sounds cool to me and fixes one of my only reservations. i assume that after you batphone the server will be able to present the same opt in box to all of your members who are logging in after the initial rumble?
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  #6  
Old 01-27-2015, 04:52 PM
maskedmelon maskedmelon is offline
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How about giving all raid mobs a new ability: Neckbeardbane, basically instant death touch to any who join aggro list. Then, when said mob spawns, a merchant spawns in WC selling Safety Razors with zone restricted worn effect: No Sock Here, granting immunity to Neckbeardbane in the zone in which the raid mob has just spawned. All zone related Safety Razors would poof upon mobs death and or be no rent. Thoughts?
  #7  
Old 01-27-2015, 04:56 PM
Pint Pint is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Immediately disband because you may be inconvenienced maybe 2-4 times a month assuming you are online when they occur? Seems a bit extreme but okay.
this isnt really an extreme stance at all. the R class is supposed to be about a different play style and now youre warping that play style to fit how you want the raid scene to be, there is no reason danth shouldnt be able to play the game the way he wants and be in the guild he wants to be in. i feel like the guilds with higher expectations on attendance are completely disregarding the guilds who dont feel like attendance should be a req for membership.
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  #8  
Old 01-27-2015, 03:58 PM
Juryiel Juryiel is offline
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Quote:
Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
raiding in asgard is 100% optional, we have people that choose to continue playing as they wish during every raid/mobilization call. i always assumed that most other guilds had similarly minded players within them. without this being an opt in/out option it seems like a bad idea.
I think these are the wrong things to spend time arguing. Implementation can be in such a way to where being teleported is optional, but opting not to be teleported means you are not allowed to engage the raid mob. The only question is whether people would support the teleporting idea for those who DO want to participate on said raid mob.
  #9  
Old 01-27-2015, 10:05 AM
fastboy21 fastboy21 is offline
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this would be totally obnoxious for all the players that have no interest in the raid game.
  #10  
Old 01-27-2015, 10:06 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
this would be totally obnoxious for all the players that have no interest in the raid game.
See aforementioned only moving players who are in Class C and R raiding guilds. If you have no interest in raids, you aren't in those guilds.
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