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#1
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#2
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That means at one point he will have (2) Rings, (1) Rapiers, and (6500) Gold. However it will do the reward check when the last item needed to complete a reward is given, he will consume the needed items from his pool, and be left over with 1 Ring and 3250 Gold in his temporary pool.
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Last edited by Rogean; 09-20-2010 at 04:13 AM..
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#3
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This means, before Toolazy hands those items in, the NPC has 3250 Gold, 2 Rings, and 0 Rapiers. It processes the gold. He now has 6500 Gold, 2 Rings, and 0 Rapiers in his pool. It processes the rapier. He now has 6500 Gold, 2 Rings, and 1 Rapier. This meets the requirements for what he needs. He reduces the pool by 3250 Gold, 1 Ring, 1 Rapier, and gives Toolazy (The person to 'trigger' a reward) the boots.
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#4
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What if somebody comes along and kills hasten while he has all but 1 of the necessary items. Will he drop the items he is holding in his temporary storage?
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#5
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Hey Rogean; Ive noticed that the beginners quests arent even up yet for classic. IE-The unholy set for necros or spurned initiate for mag/ench/wiz/ this is all in Neriak of course. But are all newbie quests down? Cause I know about 3-4 of your customers "unfortunately me too" who would be leaving if almost all of the newbie quests 1-20, including bandit sashes in karanas and white bear pelts in halas were down!
Now dont get me wrong! Im not fully informed about all the newbie quests and to what level you have completed them, but it seems prudent "in order to encourage a new player influx" to start with the newbie quests then work your way up before engaging in your kunark work? Anyhow im interested in hearing what you have to say about it and let me know how much of the newb zones you have completed. My two chars are in neriak and halas. I appreciate all you guys have done and are doing! The NuneDawg | ||
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#6
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Those armor quests are not classic.
They were put in a few years later as a way for younger players to gear up. | ||
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#7
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The newbie armor to which you refer.. is from an era which is past the scope of this project. The class specific newbie armor sets, and the time period around them are the reason I started this server. They will never be implemented. Bandit sashes and bear pelts? Apples and oranges in comparison to class based armor sets. Go look it up and see if it should exist prior to 2000. If it should, it most likely does. If it doesn't, report it as a bug. So you claim... you and some other "customers" are gonna leave without these quests, and that we should be working on them instead of Kunark. I'm letting you know in advance, you are not customers, and I don't care. Do some reading on our forums.. and then about classic Everquest, please. Hope you find what you need. | |||
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#8
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Well im glad to get an answer on the subject that it wont be implemented. Ill take a look and see if the white bear pelt/sashes-content is pre 2000. As to apples and oranges the oranges were about the low level quests "not class specific but zone specific" and if they were implemented or not.
Please dont take it as anything more than constructive criticism or me trying to inform you. I was simply curious after reading the forums for a few hours and not finding an answer. I know your going by an era based standard "pre 2000". Although Eq was an undisputed GRINDHOUSE level wise, it was the small turn in quests that made the game/grind really entertaining. Again I appreciate all you guys are doing! Thank you for your prompt reply. | ||
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#9
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The next thing I know people are thinking based on responses above..
What happens if someone gives 3250 Gold and 1 Rapier to Hasten. Then a second player comes by to do a multiquest with Player 3. He gives the ring thinking hasten will still need 3250 Gold and 1 Rapier from Player 3. Unbeknown to Player 2 that Player 1 had already given Hasten what Player 3 was going to, Hasten gives Player 2 the jboots. Unfortunately I'm fairly certain this is the way it worked on live.
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#10
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Originally in the past I've always thought of there as being one 'dominant' item that could be MQ'd. But if I remember correctly, a lot of the monk epic can be MQ'd, with multiple people handing in stuff at the same time. So, what you are saying Rogean must of been correct. Now the million dollar question is whether there was ever a time allowance for these 'temporary item databases' in which they would be cleared? I guess we will only know if people have examples of going LD during an MQ, coming back and it not working? | |||
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