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  #1  
Old 09-19-2010, 01:12 AM
cohaagen cohaagen is offline
Decaying Skeleton


Join Date: Sep 2010
Posts: 2
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Wow thanks for all the tips and advice.

I played a little PvP on Live, so I actually remember the different ways that snare/root/SOW could happen. If I had SOW, then got rooted, I would still have my SOW when the root wore off. However, if I had SOW, then got SNARED, the snare would negate the SOW immediately, so when the snare wore off my SOW was gone. And yes, if I was snared, then rooted, then root wore off, I was still snared (assuming the timer on the snare wasn't up yet).

I believe SOE patched it this way based on the concept that snare and SOW are movement speed buffs/debuffs, whereas root is a more temporary means of holding an enemy in place (ie can't move at all).

I agree that it would add a level of complexity, but from what I understand, the patch date of January 9, 2001 is well within the "Classic" timeframe, so yes the mechanics changed, but they are by no means "Un-Classic".
  #2  
Old 09-19-2010, 01:03 PM
Alawen Everywhere Alawen Everywhere is offline
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Join Date: Feb 2010
Posts: 414
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Uh, that's not "well into Velious". That's a couple months into Kunark.
  #3  
Old 09-19-2010, 01:33 PM
yaeger yaeger is offline
Kobold


Join Date: Jun 2010
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Quote:
Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
Uh, that's not "well into Velious". That's a couple months into Kunark.
It was my understanding that Velious went live in Dec 2000.
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