#11
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I think the real bug here is your UI.
Did you buy those spell gem icons with station cash? If we had classic UIs with a single hotbar page and a single chatbox, man would this be a better set of boxes. But seriously, why do people keep posting this? Haynar already said he made changes for next patch on this very topic.
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#12
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Well to be fair, even though this thread was posted by someone with a complete misunderstanding of how things are working currently, +100% to debuffs is pretty game breaking, so one would think an emergency patch would go in instead of waiting for the next one.
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#13
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think you guys are missing the point, with 152 mr i got malosini'd first go. which is supposed to be an incredbily resistant spell.
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#14
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Looking at your screenshot you had Tashani first.
Which would put your actual MR at around 113, if I'm not mistaken? And you mention you were blinded are you sure it wasn't Malo, the unresistable version? They give the same "you feel uncomfortable" text.
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#15
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It was just the lvl 20 Tash on him, edited my post on the previous page to reflect that.
I'm assuming you started at 175 MR Agatha? While you're client said you were at 152 after Tash, you were actually at 129. Then when you got Malosini'd you would have been at 9 MR, but your client would have showed 92. Remember to take into consideration the level of the Shaman casting the spell as well, certainly someone 57-59 is going to have an easier time of landing a spell on you. Though you're still posting without understanding that the client does not take into consideration the +100% debuff bonus, it is only calculated server side. | ||
Last edited by Widan; 12-16-2014 at 11:50 AM..
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#16
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So a solo rogue cant go take out a group?
Sounds like it is working pretty well. Might be a bit excessive on debuffs and CC landing too easy. Thats why tweaks are coming. Trying against anymore big changes. And the population numbers on red dont lie. Population is improving. Rogues are no longer the gods of pvp. Deal with it. H
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Haynar <Millennial Snowflake Utopia>
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#17
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Is it possible to test these new changes on beta velious server Hayner?
Or are they not added there yet? | ||
#18
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Tweaks commin' sounds good. Take your time though! I'm sure next time you say changes are ready to go on beta we'll get much more interest testing =). | |||
Last edited by Nirgon; 12-16-2014 at 03:01 PM..
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#19
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Quote:
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Current Games:
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#20
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honestly its perfectly reasonable to expect to escape with a BIS rogue. and not be rooted and blinded. But this is not what im arguing about. what is wrong with this server is that it up, and or the old patch has not been put back onto the server while the kinks are worked out with the new. red has a really storied history of leaving broken things on the server for months. change the cycle. | |||
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