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Old 12-15-2014, 10:44 AM
Whirled Whirled is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
Blue problems.
Wouldn't it be both servers? It is technically the same game just different mechanics for player targets, no?
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Old 12-15-2014, 10:52 AM
myriverse myriverse is offline
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Originally Posted by Whirled [You must be logged in to view images. Log in or Register.]
Wouldn't it be both servers? It is technically the same game just different mechanics for player targets, no?
Well, on Red, if someone has a camp you want, you simply try to take it from them.
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  #3  
Old 12-15-2014, 11:18 AM
Glenzig Glenzig is offline
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Originally Posted by Whirled [You must be logged in to view images. Log in or Register.]
Wouldn't it be both servers? It is technically the same game just different mechanics for player targets, no?
Yeah there are no "camps" or "camp checks" on red. You go to your target mob/mobs and if there is already someone there you decide whether or not you want to try to duke it out over the mobs. Just depends on how badly you want the mobs, and how confident you are that you can easily kill the player. It is glorious.
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Old 12-15-2014, 11:43 AM
webrunner5 webrunner5 is offline
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I have been at camps where I or someone else needed to do that, or something else, and others were in line it worked out. But as usual some people abuse it, and others won't go along with it if you are gone 20 seconds. FTE does apply here as I hope you are aware of. [You must be logged in to view images. Log in or Register.]
  #5  
Old 12-15-2014, 11:47 AM
Whirled Whirled is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
Yeah there are no "camps" or "camp checks" on red. You go to your target mob/mobs and if there is already someone there you decide whether or not you want to try to duke it out over the mobs. Just depends on how badly you want the mobs, and how confident you are that you can easily kill the player. It is glorious.
I wish I had more play time tbh. I get ya on the 'want factor' but I'm not into that really. I'm more a community helper; log in to buff ppl & camp, port a bunch of ppl & camp, etc... I mostly play the game to enjoy the community of people trying to do all those tough tasks & if I can log in for an hour 1 day a week & help any stranger - than what I hoped for was accomplished.
  #6  
Old 12-15-2014, 02:24 PM
Iumuno Iumuno is offline
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Originally Posted by Whirled [You must be logged in to view images. Log in or Register.]
I wish I had more play time tbh. I get ya on the 'want factor' but I'm not into that really. I'm more a community helper; log in to buff ppl & camp, port a bunch of ppl & camp, etc... I mostly play the game to enjoy the community of people trying to do all those tough tasks & if I can log in for an hour 1 day a week & help any stranger - than what I hoped for was accomplished.
It's weird, but it's actually easier to be a community helper on red imo.
  #7  
Old 12-15-2014, 02:34 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
Yeah there are no "camps" or "camp checks" on red. You go to your target mob/mobs and if there is already someone there you decide whether or not you want to try to duke it out over the mobs. Just depends on how badly you want the mobs, and how confident you are that you can easily kill the player. It is glorious.
How does it work when a level 50 necro is at Ancient Cyclops and you're a level 60 wizard? A 4 level range sounds like it would create lots of problems in lots of camps.
  #8  
Old 12-15-2014, 02:48 PM
Nirgon Nirgon is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
How does it work when a level 50 necro is at Ancient Cyclops and you're a level 60 wizard? A 4 level range sounds like it would create lots of problems in lots of camps.
If people are oor to each other blue rules apply

This is extremely rare
  #9  
Old 12-15-2014, 02:50 PM
Glenzig Glenzig is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
How does it work when a level 50 necro is at Ancient Cyclops and you're a level 60 wizard? A 4 level range sounds like it would create lots of problems in lots of camps.
There is more than one ancient Cyclops spawn. Also, this may be a big shocker to you, but people don't spend days permacamping this stuff on red. More often than not both camps are open. But in such a case, you would wait just like anywhere else.
  #10  
Old 12-15-2014, 03:01 PM
Ele Ele is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
How does it work when a level 50 necro is at Ancient Cyclops and you're a level 60 wizard? A 4 level range sounds like it would create lots of problems in lots of camps.
Log on your level 54 and blast them out.
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