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#11
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![]() nightrider / nightrider
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#14
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![]() Enchanter/ Firegaint... 2 Fire Giants won't get anything productive done..
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#15
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![]() it's not a bad to idea to make sure atleast one of you plays druid or wizard so that you can always port around.. either or with a necro would do pretty well imo
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#16
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![]() Quote:
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#17
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![]() Quote:
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#18
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![]() cleric/enchanter
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#19
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![]() Why would you ever choose paladin as a combo with shaman? Would take forever to kill stuff, I'd take steady+fast (monk/shm) over steady+slow.
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#20
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![]() Calm and lull pulling, stuns, hp buffs, tanking, rez... extra heals.. combo would work much better if puppet strings could be recharged on red.. plus OP Vs undead..
This is for Chardock with faction, or other dungeon area. | ||
Last edited by Kastro; 10-09-2014 at 12:10 PM..
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