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Old 10-04-2014, 05:37 PM
Sk00ba5t3v3 Sk00ba5t3v3 is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
The mobs have better social skills / more fun to interact with than red player base.
Cookie for you sir. Touche.
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Old 10-04-2014, 05:55 PM
Estolcles Estolcles is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
The mobs have better social skills / more fun to interact with than red player base.
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  #3  
Old 10-18-2014, 03:17 AM
SyanideGas SyanideGas is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
The mobs have better social skills / more fun to interact with than red player base.

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  #4  
Old 10-04-2014, 05:50 PM
Barkingturtle Barkingturtle is offline
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Originally Posted by Sk00ba5t3v3 [You must be logged in to view images. Log in or Register.]
In EQ PVP your class role is very defined. Sure some classes are better at pvp than others. Shouldn't it be that way? Isn't that what it would be like in a realish fantasy world?
So, you want a challenge, you don't want to play ping-pong against a backstop, but you don't want too much of a challenge? Right?

Basically, you want to dominate a one-armed kid at ping-pong and then tell him he's a faggot? Right? Maybe tea-bag his corpse a few times?

I can dig that. I feelz ya. Rolling on Red ASAP. Time to get my balls wet. No homo, ofc.
  #5  
Old 10-14-2014, 09:39 PM
Sk00ba5t3v3 Sk00ba5t3v3 is offline
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Quote:
Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
So, you want a challenge, you don't want to play ping-pong against a backstop, but you don't want too much of a challenge? Right?

Basically, you want to dominate a one-armed kid at ping-pong and then tell him he's a faggot? Right? Maybe tea-bag his corpse a few times?

I can dig that. I feelz ya. Rolling on Red ASAP. Time to get my balls wet. No homo, ofc.
Nah its not like that. I play a rogue on red. So I would be the one armed kid getting beaten by most because Rogues are basically helpless in open areas by themselves. How do I deal with that? I make sure Im grouped with others.

If I was a Druid or Wiz I could solo pvp all day long if thats what I wanted to do.
  #6  
Old 10-04-2014, 05:51 PM
paulgiamatti paulgiamatti is offline
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It's the imbalance that brings me to P99 blue. Although I agree MMOs like WoW and its ilk take class balance and casual gameplay to a nauseating extreme, which makes for a very unrewarding gaming experience, EQ PvP as anything except completely optional just seems like a bad idea all around.

My idea of a good PvP environment would involve classes that are much more difficult to level and play and have a much steeper learning curve, but if you invest enough time in it you can become significantly more powerful than other classes. Classes that are weaker and less powerful can flee more easily, or can fill support roles in a hugely beneficial way. I just don't think the foresight was there when EverQuest was originally designed.

I agree EQ PvP is very realistic in a sense, because in reality we live in a capitalistic world where people with more money can screw over the less fortunate, or a random thug can simply walk up behind you and stab you in the back. Conceptually, I don't think this makes for a good PvP gaming idea. I think good PvP is best represented by games like LoL, or the newer FPS MMOs like Planetside 2 or Destiny.
  #7  
Old 10-15-2014, 11:13 AM
Corydon Corydon is offline
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Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
It's the imbalance that brings me to P99 blue. Although I agree MMOs like WoW and its ilk take class balance and casual gameplay to a nauseating extreme, which makes for a very unrewarding gaming experience, EQ PvP as anything except completely optional just seems like a bad idea all around.

My idea of a good PvP environment would involve classes that are much more difficult to level and play and have a much steeper learning curve, but if you invest enough time in it you can become significantly more powerful than other classes. Classes that are weaker and less powerful can flee more easily, or can fill support roles in a hugely beneficial way. I just don't think the foresight was there when EverQuest was originally designed.

I agree EQ PvP is very realistic in a sense, because in reality we live in a capitalistic world where people with more money can screw over the less fortunate, or a random thug can simply walk up behind you and stab you in the back. Conceptually, I don't think this makes for a good PvP gaming idea. I think good PvP is best represented by games like LoL, or the newer FPS MMOs like Planetside 2 or Destiny.

While I am not agreeing about the games mentioned in the 3rd paragraph, I absolutely second what is said in the first two paragraphes. Hits the nail on the head.
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Old 10-04-2014, 06:11 PM
paulgiamatti paulgiamatti is offline
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Also, w/r/t the red playerbase, I think the imbalance of the game and the ability to grief is the cause of the issue. This was just as true for the Zek servers as it is for P99 red - it's the exact same thing, just a smaller population.

It's doesn't make sense to say, "P99 red sucks, because the players are awful people!" The game mechanics suck, which in turn draws the shitty people. Not the other way around.
  #9  
Old 10-04-2014, 08:17 PM
iruinedyourday iruinedyourday is offline
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You can AFK however long oyu want and come back to your desk after being Bawse IRL and play eq again.

Blue is for bawses.
  #10  
Old 10-04-2014, 09:11 PM
Oleris Oleris is offline
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game is hard enough without having to worry about someone killing you.
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