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#1
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The class XP penalties and the "punish the group" method of implementation became fairly widely known not too long after Kunark release, due to testing published online at 3rd party sites. I remember quite clearly the rapid decline in availability of pickup groups for my paladin and ranger characters at the time. People were quite irrational about it, gimping their groups to kill half as fast ("cleric oom, med break") rather than include a paladin or sk tank.
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#2
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#3
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People just weren't so concerned with efficiency back then. We were more interested in having a good time with anybody.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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Last edited by myriverse; 08-25-2014 at 10:26 AM..
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#4
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The irrational part is that people think Velious will be released anytime in the foreseeable future.
What ever happened to enjoying the journey instead of racing to the finish line? | ||
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#5
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#6
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What I find interesting here (and something that never really dawned on my until recently either) is that Iksar Monks have a 44% penalty (worse than any hybrid except certain SK races), yet Iksar monks don't generally get shunned from groups.
Obviously that's due to the perception that they're more worth the penalty than a Paladin, Ranger, or SK, but still an interesting point. | ||
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#7
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There just needs to be more decent rangers around [You must be logged in to view images. Log in or Register.]
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#8
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Since Kunark was released here.....and the class xp penalty and all that was known and bitched about on live.......
Wasn't Velious released much faster than it is being released here? I mean if it was a year or whatever after kunark that people stopped having ex ppenalty on live. and we have to wait 12 years for velious here..... sux | ||
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#9
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#10
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Velious was released on live a little more than 6 months after Kunark. We have waited for over 3 years. You want "classic" xp penalty? Than take it away. They didn't wait that long on live. | |||
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