![]() |
|
|
|
#1
|
||||
|
Quote:
__________________
![]() | |||
|
|
||||
|
#2
|
|||
|
I'll play on red if the Priest of Order allows me to turn in the book of order and turn off PvP.
__________________
| ||
|
|
|||
|
#3
|
||||
|
Quote:
I'm writing that one down [You must be logged in to view images. Log in or Register.]
__________________
![]() | |||
|
|
||||
|
#4
|
||||
|
Quote:
The problem with red is that you'll be XPing, and some asshole will come along and kill you. That, very simply, is not fun, and I'm sure it's a huge part of why people try the server and leave. We're playing a game, and the point of playing a game is to have fun. PvP is fun when you ready to participate in it, but currently on Red you have no choice: you have to participate 100% of the time. It doesn't matter that you wanted to try and get your toon to level 5 tonight: if some twinked asshole decides he wants to kill you and make you do a corpse run, you're getting killed and making a corpse run tonight ... instead of having fun playing Everquest. So that's why I don't play on Red: I want to have a say in whether I'm going to get to play the game when I log on, and on Red I don't get that say, the twink does. If I could turn off PvP to go XPing, and then turn it on when I wanted to fight other players, that would be wonderful. It's almost as if I wish there were certain "battle ground" zones where you could go to fight, and then continue to play the game as normal outside of them. But no MMOG has ever done anything like that and been successful (certainly not the most successful MMOG of all time) ... | |||
|
|
||||
|
#5
|
||||
|
Quote:
If you zone into say.... Mistmoore, and you see someone there on half health sat down not giving any shits about where they are - you don't have to pvp them, but you need to be aware that its possible. You can kill them, take their coin and leave... or stay, let them loot their corpse, and they'll leave and go somewhere else or camp out. The "pvp happened to me, I don't like it" mentality needs some work - you should be initiating pvp as well...and the first fight you win is as good as any dragon kill or epic quest completion in terms of the rush (especially if it was close). ...and trust me, you'll want it again [You must be logged in to view images. Log in or Register.] Make pals, know your enemies... and learn the right strategies. It's the same game you always loved, but its a whole new game at the same time <3
__________________
![]() | |||
|
|
||||
|
#6
|
||||
|
Quote:
I'm no stranger to MMOG PvP: I played DaoC, EVE, WoW (on a PvP server), and even Shattered Galaxies (a failed RTS MMOG). I most definitely enjoy PvP in the right context ... but when I'm leveling in my starting area, that's not the right context. No amount of lecturing me on how my "mentality needs some work" is going to change that. Consider a WoW PvP server (in contrast to Red):
Red isn't WoW, and it shouldn't be. But Red should take lessons from successful games, and change its ruleset to support fun for everyone ... or it can stay as is, and Red players can keep telling anyone who doesn't like it that they don't belong. TLDR: If someone has tried Red and didn't have fun, telling them they don't belong (or that they need a different mentality) is not going to grow your server. What will grow the server is taking a lesson from other games where PvP actually was successful, and changing Red's rules in ways that encourage fun for everyone (ie. fair fights) and discourages ganking of n00bs. | |||
|
Last edited by loramin; 08-22-2014 at 07:49 PM..
|
|
|||
|
#7
|
||||
|
Quote:
It's not for everyone, but I think a lot of people misjudge how good it can be. The only thing that would make it "classic" is a higher pop.
__________________
![]() | |||
|
|
||||
|
#8
|
||||
|
Quote:
If you get ganked by a deleveled epic rogue in full uber gear with everything BIS while killing wolves/orc pawns/skeletons (as is a frequently typed out myth) I'd say you got extremely unlucky [You must be logged in to view images. Log in or Register.] That's the kind of thing that really doesn't happen often, but sure...death is part of it. If you can't handle being killed by another player (which seems to be what you're saying) then by all means stick to blue. EQ pvp isn't ez mode WoW pvp with quick respawns/access to corpses/etc. But it is fun. I know that if more people played on red, more people would play on red, nameen? [You must be logged in to view images. Log in or Register.] Don't hate on the recruitment threads, it's just a bunch of us who'd like to see the community grow.
__________________
![]() | |||
|
|
||||
|
#9
|
||||
|
Quote:
| |||
|
|
||||
|
#10
|
||||
|
Quote:
maybe even a month. There are at TON of benefits to a low server population... | |||
|
Last edited by Malone88; 08-26-2014 at 05:28 PM..
|
|
|||
![]() |
|
|