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#1
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Sorry, just saw that mispell, but fixed with links, this one is good to check as well
at this mobs room in lake of ill omen ( http://wiki.project1999.com/Chancellor_of_Di%60Zok ) theres like a bump, mini stair, higher elevation, that slightly change of Z elevation bugs them easily, you can jump, mobs cant and if you jump and pull them up, they will bounce up and down, sometimes they do come up, but about 80% of the time i had them bugged. | ||
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#2
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Could not replicate this one.
I redid the pathing in this room maybe 6 months ago and it seems to work fine for me. | ||
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#3
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Quote:
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#4
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Quote:
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | |||
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#5
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Quote:
https://www.youtube.com/watch?v=ZFqN...ature=youtu.be | |||
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#6
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All corners work fine for me, testing right now.
What exactly is happening? Is it just a minor visual deal where they run sideways a bit or take odd paths but still get to you quickly? Are they getting stuck running back and forth where they can't get to you at all? | ||
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#7
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Quote:
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#8
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I see it now, but not much I can do to fix this. It happens during LoS pathing. The NPC can still hit the player, so it's mainly just a graphical error. Will keep it noted in case I find a way to fix it.
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#9
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Quote:
AHh okie =/, and the last about path i remember in yeti caves (dreadlands), if you snared one of those bastards, since they couldnt walk they would just warp around till a certain point. | |||
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Last edited by Brocode; 07-21-2014 at 03:35 PM..
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#10
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Fixed, pending update.
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