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  #1  
Old 07-06-2014, 01:41 AM
a_gnoll_pup a_gnoll_pup is offline
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Quote:
Originally Posted by Pokesan [You must be logged in to view images. Log in or Register.]
off topic but serious question do you have any respect for the various other emu developers/staff?

you seem to be clowning their skills and knowledge on a regular basis lately with client fixes and upgrades

reference: TAKProject, Shards of Dalaya, etc
I'm not sure what you mean by clowning or if that's in a negative or positive manner.. but I have full and total respect for anyone else who runs and/or contributes to a server project and is serious about what they are doing.

I'm pretty self-centered, I will admit.

But why make enemies with people who may have ideas that they would be willing to share and foster together with me? I had all the right ideas years ago - working together for a common goal - but none of the right ways of doing those ideas. Being destructive doesn't make anyone happy.

Knowing what to do and being able to share that information mutually is the foundation of why I do my contributions: If you know something important that fits in a puzzle piece, it's better to share it before it's lost forever in the enigma that is my brain.

That's kind of the motivation behind working on projects like TAKProject and the Shards of Dalaya 2.5 upgrade. I love working with them, and they appreciate the contributions and they contribute back to a common goal.

So to answer your question: No; I do not look down on others who are aiding in a common goal. Everyone has their talents in their own way. In terms of usefulness in open source projects (and especially in closed source due to trust) every contribution is welcomed as long as it helps advance the project.
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  #2  
Old 07-06-2014, 01:46 AM
a_gnoll_pup a_gnoll_pup is offline
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Also, my first post is referencing this:
http://www.rerolled.org/showthread.p...s-free-to-play
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Old 07-06-2014, 04:15 AM
Pint Pint is offline
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Quote:
Originally Posted by a_gnoll_pup [You must be logged in to view images. Log in or Register.]
Also, my first post is referencing this:
http://www.rerolled.org/showthread.p...s-free-to-play
Interesting read but it seems like the guy already knows the answers to his questions. Eq is about community to the emu base and live stopped being about community a long time ago. It annoys me that he blatantly says soe is not willing to donate time and resources to provide us with the experiences we are seeking.. the emu community IS willing to provide for us and without expecting anything in return so obviously we are going to support emu > live. The more I read the more disillusioned I became, he can say soe is a business 1000 times more and they can keep developing around that model and see where they end up.
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  #4  
Old 07-06-2014, 01:11 AM
Man0warr Man0warr is offline
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Other EMU projects are clown shoes.
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  #5  
Old 07-07-2014, 09:05 AM
Cookiefist Cookiefist is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
Other EMU projects are clown shoes.
Shards of Dalaya is superb. The end game content rivals some of the best encounters. The population SUCKS! [You must be logged in to view images. Log in or Register.]
  #6  
Old 07-07-2014, 09:31 AM
a_gnoll_pup a_gnoll_pup is offline
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Quote:
Originally Posted by Cookiefist [You must be logged in to view images. Log in or Register.]
Shards of Dalaya is superb. The end game content rivals some of the best encounters. The population SUCKS! [You must be logged in to view images. Log in or Register.]
Shards is still very good even though it's dated like hell... If I ever made a server on my own, it'd probably follow the Shards formula.

I'm still trying to convince them to get their client upgrade on the eqemu ls somehow. We'll see.
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Old 07-07-2014, 09:32 AM
Gaffin 7.0 Gaffin 7.0 is offline
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no mac emu secrets? [You must be logged in to view images. Log in or Register.]
  #8  
Old 07-06-2014, 05:33 AM
phacemeltar phacemeltar is offline
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many changes made to live were not very popular, and if someone were to take a serious look back and "undo" some of these then there could be a chance of a great game being available. unfortunately, SOE does not seem interested in listening to the fans.. as would be suggested by their shutdown of the mac server

the timeline of project 1999 is great, but there were alot of other good ideas that happened later in EQ that sadly get overshadowed by all the bad.

this is an interesting discussion, and i am excited to see where it goes. i would love to have a fun game to play.
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Old 07-06-2014, 07:09 AM
Swish Swish is offline
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Doesn't SOE have like 1-2 developers for EQ1 nowadays at most?
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  #10  
Old 07-06-2014, 08:27 AM
a_gnoll_pup a_gnoll_pup is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Doesn't SOE have like 1-2 developers for EQ1 nowadays at most?
4-6 if I remember correctly, and some devs move between projects a lot.

EverQuest is still one of their most popular games in their dedicated followers' lineup according to SOE live's attendance numbers, boasting the most amount of attendees followed by EQ2.

In those numbers, over 1k people are going to SOE Live that have registered for "EverQuest 1".

EQ1 is still popular; I honestly don't understand why they don't just scrap EQN and work on a classic EQ1 server considering how big of a disappointment their two Forgelight Engine games are (PS2 and Landmark, though Landmark moreso than PS2).
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