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  #11  
Old 07-06-2014, 01:46 AM
a_gnoll_pup a_gnoll_pup is offline
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Also, my first post is referencing this:
http://www.rerolled.org/showthread.p...s-free-to-play
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  #12  
Old 07-06-2014, 04:15 AM
Pint Pint is offline
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Quote:
Originally Posted by a_gnoll_pup [You must be logged in to view images. Log in or Register.]
Also, my first post is referencing this:
http://www.rerolled.org/showthread.p...s-free-to-play
Interesting read but it seems like the guy already knows the answers to his questions. Eq is about community to the emu base and live stopped being about community a long time ago. It annoys me that he blatantly says soe is not willing to donate time and resources to provide us with the experiences we are seeking.. the emu community IS willing to provide for us and without expecting anything in return so obviously we are going to support emu > live. The more I read the more disillusioned I became, he can say soe is a business 1000 times more and they can keep developing around that model and see where they end up.
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  #13  
Old 07-06-2014, 05:33 AM
phacemeltar phacemeltar is offline
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many changes made to live were not very popular, and if someone were to take a serious look back and "undo" some of these then there could be a chance of a great game being available. unfortunately, SOE does not seem interested in listening to the fans.. as would be suggested by their shutdown of the mac server

the timeline of project 1999 is great, but there were alot of other good ideas that happened later in EQ that sadly get overshadowed by all the bad.

this is an interesting discussion, and i am excited to see where it goes. i would love to have a fun game to play.
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  #14  
Old 07-06-2014, 06:29 AM
Tankdan Tankdan is offline
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Quote:
Originally Posted by Rellapse36 [You must be logged in to view images. Log in or Register.]
playing on the soe test server and actually enjoying the shit out of it
Did you get max level yet? Aint much to do once you get there.
  #15  
Old 07-06-2014, 07:09 AM
Swish Swish is offline
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Doesn't SOE have like 1-2 developers for EQ1 nowadays at most?
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  #16  
Old 07-06-2014, 08:27 AM
a_gnoll_pup a_gnoll_pup is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Doesn't SOE have like 1-2 developers for EQ1 nowadays at most?
4-6 if I remember correctly, and some devs move between projects a lot.

EverQuest is still one of their most popular games in their dedicated followers' lineup according to SOE live's attendance numbers, boasting the most amount of attendees followed by EQ2.

In those numbers, over 1k people are going to SOE Live that have registered for "EverQuest 1".

EQ1 is still popular; I honestly don't understand why they don't just scrap EQN and work on a classic EQ1 server considering how big of a disappointment their two Forgelight Engine games are (PS2 and Landmark, though Landmark moreso than PS2).
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  #17  
Old 07-06-2014, 09:12 AM
Swish Swish is offline
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What really grinds my gears is the EQ Next "Roundtable Discussions", the people on there (particularly Omeed Dariani or whatever his name is) is sitting pretty on the EQ bandwagon doing very little.

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I hope EQ Next succeeds as it has potential but yeah....Landmark [You must be logged in to view images. Log in or Register.]
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  #18  
Old 07-06-2014, 09:21 AM
Tiggles Tiggles is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
What really grinds my gears is the EQ Next "Roundtable Discussions", the people on there (particularly Omeed Dariani or whatever his name is) is sitting pretty on the EQ bandwagon doing very little.

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I hope EQ Next succeeds as it has potential but yeah....Landmark [You must be logged in to view images. Log in or Register.]
Omeed, is just the PR guy he has nothing to do with Everquest or Landmark.

Landmark is doing so much better than they expected it too so much so they dropped the EQ part of it and are now spinning it off as its own game.

I played it a lot during the closed beta but grew tired of it. It's not really my type of game, It has no "reason" to play unless you love building stuff and I don't.

You'd see me building the fuck out of a wall if the wall stopped orcs from attacking my house though, If/when they put meaning to that kinda stuff I'd enjoy it more.
  #19  
Old 07-06-2014, 09:26 AM
DetroitVelvetSmooth DetroitVelvetSmooth is offline
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Quote:
Originally Posted by Tiggles [You must be logged in to view images. Log in or Register.]
You'd see me building the fuck out of a wall if the wall stopped orcs from attacking my house though, If/when they put meaning to that kinda stuff I'd enjoy it more.
This is why nothing ever gets done at my house. What's the point if there are no marauding orcs to fend off?
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  #20  
Old 07-06-2014, 09:50 AM
Tiggles Tiggles is offline
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Quote:
Originally Posted by DetroitVelvetSmooth [You must be logged in to view images. Log in or Register.]
This is why nothing ever gets done at my house. What's the point if there are no marauding orcs to fend off?
I think the world would be a better place if the thought of marauding orcs where on peoples mind.

I'll balance the nations budget later. But, what about the orcs?
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