Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-26-2010, 10:20 PM
astuce999 astuce999 is offline
Sarnak


Join Date: Mar 2010
Location: Québec
Posts: 492
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
The changes that were made mainly have to do with mana. Unless the spells file was updated too, the pulse based mana may not be fully functional. But it should be close.

Bard charm should last a duration of 3 ticks. The buff on the caster wears off at one tick, because I did not change the basic mechanics on how buffs are refreshed, and lacked details on how bard charm totally should work.

The charm should last 3 ticks though. The charm will have to fade before charm can be resung/landed again on the mob. The aggro for bard charm should be totally changed. You should be able to recharm, and charmed mob get aggro back pretty darn fast. I am trying to reproduce the classic bard charm behavior.

The resinging of songs, should no longer give a faded message too.

Those are some of the things I was working on for bards.

Haynar
I haven't seen a change in the mana song because I still saw the icon, so I didn't think a change had been made, and it no longer works on me, so I wouldn't have been able to tell if any more mana was generated.

The charm changes were spot on, it's exactly how it used to work in Classic (as far as I can tell).

For mana regen, sitting still generates a lot more mana than it should, about 12 mana a tick at lvl 50, when it should be just 2.

I would really like bind sight and mez song to be fixed before we lose that extra 10 mana per tick, if at all possible, so we have some new toys to play with while we lose some other ones.

I appreciate all your work Haynar, it's always best in class!

'Stuce
  #2  
Old 08-26-2010, 11:30 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Quote:
Originally Posted by astuce999 [You must be logged in to view images. Log in or Register.]
I haven't seen a change in the mana song because I still saw the icon, so I didn't think a change had been made, and it no longer works on me, so I wouldn't have been able to tell if any more mana was generated.
This will require the spells to get updated on the server, along with a new spells file for clients.
Quote:
The charm changes were spot on, it's exactly how it used to work in Classic (as far as I can tell).
Even a blind squirrel finds a nut every once in awhile.
Quote:
For mana regen, sitting still generates a lot more mana than it should, about 12 mana a tick at lvl 50, when it should be just 2.
Weird. I will see what I can figure out. It may not be real. But it might.
Quote:
I would really like bind sight and mez song to be fixed before we lose that extra 10 mana per tick
Mez. Ok, not sure on that at all. I know there was an AE mez spell, that was totally worthless in classic. As in it was always resisted pretty much.

Bind sight was working on my test box. There were issues with bind sight working on corpses, so that should be disabled. But it should work on clients and NPCs. So maybe I need to take a look at that again.

Haynar
  #3  
Old 08-26-2010, 09:34 PM
Threepoint Threepoint is offline
Kobold


Join Date: Aug 2010
Posts: 131
Default

Yeah, can we focus on fixing bards aoe swarm kiting hitbox & song range issues before we go nerfing them ?

Simple request from the Three
  #4  
Old 08-26-2010, 10:08 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Quote:
Originally Posted by Threepoint [You must be logged in to view images. Log in or Register.]
Yeah, can we focus on fixing bards aoe swarm kiting hitbox & song range issues before we go nerfing them ?

Simple request from the Three
Ok. I will focus on nerfs rather than features and functionality.

Thanks for playing.

Please drive through.

Haynar
  #5  
Old 08-26-2010, 10:21 PM
Threepoint Threepoint is offline
Kobold


Join Date: Aug 2010
Posts: 131
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Ok. I will focus on nerfs rather than features and functionality.
Is it opposites day
  #6  
Old 08-26-2010, 11:36 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Quote:
Originally Posted by Threepoint [You must be logged in to view images. Log in or Register.]
Is it opposites day
In other words, be careful what you wish for. I do have the option to just nerf nerf nerf. There are plenty of things to just flat out spend all my time swinging the nerf bat.

I try to give out at least one bone, for each one I take away.

I always try to fix more than I break too.

As far as swarm kiting goes. It is on my list, but still not guaranteed that it will go in at all. Even if it was classic. It was just very overpowered. I would have to find the right balance, which I have not found yet.

Please try out the charm some. See how it works. I hope it is useful. But if bards charming mobs, becomes the primary way to kill raid targets, expect it to be nerfed into oblivion.

Haynar
  #7  
Old 08-26-2010, 11:35 PM
astuce999 astuce999 is offline
Sarnak


Join Date: Mar 2010
Location: Québec
Posts: 492
Default

The mez bug I'm referring to is the push component of lvl 28 Mez.

It currently doesn't have one, and it should, it's one of our tools for pulling.

And yes, bind sight on corpses is what I was referring to, it's a great way to find lost PC corpses, and also a pulling tool.

cheers!
  #8  
Old 08-26-2010, 11:38 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Quote:
Originally Posted by astuce999 [You must be logged in to view images. Log in or Register.]
The mez bug I'm referring to is the push component of lvl 28 Mez.

It currently doesn't have one, and it should, it's one of our tools for pulling.

And yes, bind sight on corpses is what I was referring to, it's a great way to find lost PC corpses, and also a pulling tool.

cheers!
I could probably fix bind sight on corpses now. Before, I didn't know enough about corpse mechanics to know how to make it work. I learned quite a bit more about corpses, trying to get targeted tells to corpses working.

Haynar
  #9  
Old 08-26-2010, 11:40 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Quote:
Originally Posted by astuce999 [You must be logged in to view images. Log in or Register.]
The mez bug I'm referring to is the push component of lvl 28 Mez.
Push mechanics and a collision detection system to support push. My two favorite things.

I will look into what is needed for the push component of the song.

Haynar
  #10  
Old 08-27-2010, 03:44 AM
fugazi fugazi is offline
Sarnak

fugazi's Avatar

Join Date: Jun 2010
Posts: 444
Default

Thanks a ton Haynar for going out of your way to try and fix bards [You must be logged in to view images. Log in or Register.]
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:56 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.