![]() |
|
|
|
#1
|
|||
|
Monk might be your best bet. Can sorta be tanky and do good dps.
| ||
|
|
|||
|
#2
|
||||
|
Quote:
| |||
|
|
||||
|
#3
|
|||
|
Monks can tank fairly well and do amazing DPS.
| ||
|
|
|||
|
#4
|
|||
|
I would agree with the Monk being a good tank type and DPS and on the other side of it I would go with a SK. I know there is presently an xp penalty but once Velious gets released, that will be going away.
They are more tank than a monk without having to worry about weight constraints and get some really nice DPS combined with spells and such.
__________________
Valarious - 24 Druid | Valdarious - 18 Monk | Maxilla - 21 Rogue | Corne - 10 Warrior (175 Blacksmithing) The thrill of adventuring and maxing my skills is how I like to play | ||
|
|
|||
|
#5
|
|||
|
shadowknights make tanking easy.
play on red and group xp bonus will nullify xp penalty. | ||
|
|
|||
|
#6
|
|||
|
Thanks for the replies guys!
Unfortunately, I did end up making a wizard after all, it felt easier to just burn things down then to sit in melee untwinked [You must be logged in to view images. Log in or Register.] (As much as I hate being a caster). I'm a bit fearful to go on with it, though. I've heard they dont get groups at all, dont really wish to solo in a group game. There's plenty of other MMOs that encourage solo play | ||
|
|
|||
|
#7
|
|||
|
Don't play the wizard then. They are primarily a solo class because they are not highly sought after for groups.
| ||
|
|
|||
|
#9
|
|||
|
updating.
I stuck with the SK, currently 11. Not sure if I should worry about gear now or later (as suggested with the Seb farming) I'm in a mix of bronze/banded with a BBC/skyfire sword/MM shield mostly | ||
|
|
|||
|
#10
|
|||
|
Definitely don't worry about gear, just keep leveling (if leveling is what you're most worried about). What you have listed there is more than adequate to carry you to level 30 or 40, or higher. You will be more group-dependent, and your healer will shit a few extra bricks on bad pulls, but other than that you're mostly as effective at holding aggro as the guy with the fungi and ebon mace standing next to you if you're using your spells right.
That being said, if you're really set on having some better gear, you should shoot for some 5ac/55hp rings. It costs about 500pp for a pair, which doesn't take too long to save up. If you want to make some decent cash for a few levels to save up, head to ec/wc and hunt wisps. You can turn the stones in to the gypsies in sro for some good xp (I was getting about 2-3 blues per greater stone on my 12 wiz) and decent cash (10p per greater stone). Wisps range from level 9-11, so you can hunt them for a few levels still. Murder spiderlings & black bears between whisps and sell the silks & hq pelts at the tunnel for extra monies. This will likely be a lot slower xp for you than grouping in guk, but if having some extra money makes you feel better, go for it! (Personally I prefer the slow-your-roll style of leveling, and can vouch for the warm fuzzy feeling those extra hps will give you).
__________________
Djynni Biqasmalyani - 60 Human Wizard
Mandak Battlebeard - 60 Dwarf Paladin Maeghar Frightreaver - 56 Erudite Cleric Maamdak Battlebeard - 48 Dwarf Rogue Crunkasaurus Rex - 49 Ogre Shaman Mendak - 51 Halfling Druid (Green) <Paradox> RIP | ||
|
|
|||
![]() |
|
|