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#11
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I don't think Necros will be soloing much that counts in Velious. But then I don't think anyone will be soloing much that counts. Most of the mobs that count are L60ish with annoying abilities and small groups will be the name of the game. Shamans will have the ability to solo Lodizal, but I predict there will be 40 people on his spawn point jav spamming, so if they do win the FTE lottery they'll want to bring a melee to be 100% sure of victory.
Also, if you think bring 15 mana/tick to a raid is valuable, how about you roll a bard? A bard playing Cassindra's can bring 70 mana/tick and that stacks with everything. Twitches are useful here and there, but they aren't a 'build my class around this' kind of thing.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#12
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#13
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Would love to know how Bards bring 70 mana a tick. Cause that is guaranteed a bug.
32 Mana Song is a Mana Feed 55 Mana Song is a Mana per Tick. Pulsing for a single tic you get 13 mana per tick and 7 mana feed. Instrument modifiers should have 0 effect on mana component of bard songs. They will amplify HP regen components on the 55 HP/Mana Regen song, but NOT the mana regen component.
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Last edited by Daldaen; 06-11-2014 at 11:01 AM..
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#14
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7 * 2 * 5.
Necro twitch only works for one person; bard song works for the whole group. Really its strange math; I should have perhaps chosen 7 * 2 * 4 = 56 which is the absolute worst case (you have another bard singing Cantata, because your raid is all bards). Normally Bards can give ~20 mana/tick * 5 = 100 total.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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Last edited by Splorf22; 06-11-2014 at 11:20 AM..
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#15
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Okay so you're talking entire group not single person. I was about to have to BugQuest it...
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#16
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Necro feeding patch heals with current healing exploit + mana giver is pretty good. Should be able to tap most Velious targets to stay alive also. So there's a damage source that doesn't require its own heals.... well I guess nothing will land here to damage anyone with people in 400+ resists with bards/buffs... but that's another matter. | |||
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Last edited by Nirgon; 06-11-2014 at 11:52 AM..
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#17
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It will be a glorious day when 255 caps are put in place.
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#18
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if > 255 -> 255
But more to the point necros can tap most Velious mobs except the ones I've parsed to be immune to lure of lightning, so that will make them pretty worth while. If everyone is "immune" to everything aoe, necros will be pointless. BTW Loraen, tested that bane spells don't even need belly cast (lures did on same targets). U jelly? [You must be logged in to view images. Log in or Register.] | ||
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Last edited by Nirgon; 06-11-2014 at 12:04 PM..
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#19
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The whole point of Velious is that you can't burst targets. Unless you are in a giant zerg and then who cares anyway. Don't get me wrong; I think Wizards will still be very good in Velious although not quite as good as they are now. I just think twitch is a very situational ability.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#20
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No one would ever deny twitch is a very situational ability. But the OP did specifically ask about the situation in which necros are expected to twitch. As much as I like a discussion about what is "best," it's pretty dumb, honestly, to suggest the OP reroll bard so that he can mana pump in raids better when he just was asking about how necros fare in Velious. Lol [You must be logged in to view images. Log in or Register.]
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Last edited by Tecmos Deception; 06-11-2014 at 12:51 PM..
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