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#11
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![]() I am not positive about resists, but I don't think there is a softcap.
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#12
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![]() According to Nirgon and Daldean, there should be a 255 hardcap on resists (same as stats), but that is not currently implemented on this server and 500MR is 500MR. Some spells (including dragon AoEs) have negative resist mods on them, but then its simple subtraction before running the standard resist check.
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#13
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![]() There should be no -Resist mods on any AEs during classic.
All AEs were tuned against a 255 resist cap. Ours being 500 here GREATLY skews the necessity for all-out resist gearing, and more specifically the impact of bard songs in raid survivability. With itemization and buffs from Kunark, you can hit 200-255 in most resists pre-bard. Which should give you a solid chance to resist AEs. However here, you basically need a bard to even have a shot at resisting some of them. Since getting to 400-450 resist requires a bard. And that's stupid + not classic. Our entire resist system should be revamped though. Firstly to implement the 255 hard cap. Secondly to remove the -100/200 resist checks on high-end AEs. Thirdly to reassess how levels factor into getting full resists (green mobs should almost never land spells).
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#14
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![]() Thank you for the input everyone, I believe I have a much firmer grasp of what I need to be aiming for in my gear now.
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