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#11
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![]() sooo, what'd he drop?
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#13
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![]() No one refutes the reason Mayong was removed on live (laziness to fix the pathing/aggro issues). So we admit it was a bug that soe simply never fixed. He isn't supposed to be some super special gm event. He's supposed to be in his castle on a respawn cycle just like every other mob in the game.
/edit. That said, I have no idea what his loot table was originally supposed to be...Looks like Devs could get the opportunity to design some new loot! That sounds like fun. | ||
Last edited by Arclanz; 08-24-2010 at 01:59 PM..
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#14
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![]() Since Mayong Mistmoore was never killed on live, he was essentially custom content on a classic server. And he was changed half a dozen times, by the end he had rapid fire DT and Phara Dar AE (perma stun + huge dd). He conveniently reverted back to "doesn't do shit" mode for Transcendence to kill him, and immediately went back to rape mode when IB went to try. When IB almost had him down in rape mode, he mysteriously disappeared to never be seen again.
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#15
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![]() Reik, how would you know he was never killed on live? I suppose if you started eq in beta or something you would know more than I in this regard. By the time I got to Mistmoore (probably September '99) he was not in live; but I can't speak to before that. I do remember reading posts back then about why he was removed (pathing / aggro issues).
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#16
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![]() Dear Noobs, (if you don't consider yerself a noob, ya shouldn't be offended)
If anyone here was in beta; it musta been at the end of beta. Mayong was originally a spawn in MM. He belongs in his castle and was taken out only because the company couldn't fix his aggro-through-walls bugs. It is fking gay that he's some lame ass GM event that mere dozens have seen (out of millions of EQ players). OO they even added lore post-mortum...uh yeah Mistmoore is like...not concerned with mortals...he's like...struggling for power in some alternate dimension...so he abandoned his castle....ya it has nuthing to do with the aggro and pathing issues that we didn't seem capable of fixing in beta... he's part of this really cool storyline that we'll tell you all about in seven years...cuz we planTHAT far ahead. Are there any other NPCs in the game; that have a lair; that are meant to be killed only as part of a GM event? | ||
Last edited by Arclanz; 08-25-2010 at 12:06 PM..
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#17
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![]() Quote:
Working as intended. | |||
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#18
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![]() Quote:
Quote:
__________________
Theophilus - Druid of the Earth Mother
Aarone - Paladin o' Brell "Tempus Fugit. Memento Mori." | ||||
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#19
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![]() true THAT phrase is as classic as it gets.
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