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  #11  
Old 05-11-2014, 01:09 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Fungi will stay strong

NoS will crash and burn

Hard
NOS is bad already. 7/6 amulets are like, what, 10 minutes of work lol. Pretty good starter necklace for resist set but i'll probs stick with the 65/65s for most encounters.
  #12  
Old 05-11-2014, 03:42 PM
Pheer Pheer is offline
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Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Fungi will stay strong

NoS will crash and burn

Hard
nos already crashing and burning
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  #13  
Old 05-11-2014, 03:58 PM
Uuruk Uuruk is offline
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Originally Posted by Adolphus [You must be logged in to view images. Log in or Register.]
I would expect the price to go up significantly and for some time at Velious. I think people here are underestimating the amount of players who will be coming back, new to the server, rolling new toons etc (especially hybrids). The server population is going to probably double or triple when Velious launches, yet only so many returning players will have fungi's. If the population goes way up and the availability of fungi's does not parallel the inflation of players, the price will go up significantly based on demand.

I wouldn't be surprised if fungi doubled in price at the beginning of Velious and for some time afterwards.
Pop will not triple. Maybe double from all of TMO boxing but that's it.
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