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  #1  
Old 04-27-2014, 10:36 PM
pasi pasi is offline
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If you want to pull this, you have really have 2 options.

1) Exploit mobs falling through the wall by Bartender (not recommended but easily reproducable)

2) Park pet at Chef. COTH to Commander/Brogg area then /pet attack. Due to the amount of see invises and inability to become non-kos, pulling is going to be limited to a few classes. Enchanters probably are the most mobile in Sebilis. You can get around the COTH requirement the same way I pull Chardok on Maurice - bind/gate. Then, camp out after the heal.

Even with an empty zone, I don't think it's that great of an AE spot.
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  #2  
Old 04-28-2014, 10:34 AM
heals4reals heals4reals is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
If you want to pull this, you have really have 2 options.

1) Exploit mobs falling through the wall by Bartender (not recommended but easily reproducable)

2) Park pet at Chef. COTH to Commander/Brogg area then /pet attack. Due to the amount of see invises and inability to become non-kos, pulling is going to be limited to a few classes. Enchanters probably are the most mobile in Sebilis. You can get around the COTH requirement the same way I pull Chardok on Maurice - bind/gate. Then, camp out after the heal.

Even with an empty zone, I don't think it's that great of an AE spot.
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  #3  
Old 04-27-2014, 10:53 PM
Haynar Haynar is offline
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I am thinking los needs adjusted on spells in indoor zones.

There needs to be some limit on range.

I remember outdoors the end of spell los wasnt needed. Range went further it seemed, but unlimited is rediculous.

Trying to figure out what is more classic behavior.

H
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  #4  
Old 04-28-2014, 09:42 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
I am thinking los needs adjusted on spells in indoor zones.

There needs to be some limit on range.

I remember outdoors the end of spell los wasnt needed. Range went further it seemed, but unlimited is rediculous.

Trying to figure out what is more classic behavior.

H
Didn't outdoor zones never check LoS for beginning and end of casts? You should be able to cast on a mob inside a house in Kithicor without having LoS on them. Same as Unrest.

That is my recollection of outdoorsy zones namely the dungeons like Mistmoore, Unrest and Karnor's. I'll look into this more but I could've sworn that's how it worked.
  #5  
Old 04-28-2014, 01:09 PM
Supaskillz Supaskillz is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
I am thinking los needs adjusted on spells in indoor zones.

There needs to be some limit on range.

I remember outdoors the end of spell los wasnt needed. Range went further it seemed, but unlimited is rediculous.

Trying to figure out what is more classic behavior.

H
Range check seems reasonable. Los check at end of cast is awful bc people just fight casters on a corner. I am unsure what is classic though. I feel like you could oor a spell, but memory no so hot.
  #6  
Old 04-28-2014, 08:38 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
unlimited is rediculous.
I both laughed and cried the day after this change went in, cause I tried to gate from near the Swamp of No Hope zoneline in FV over to the bank when a shaman frog started casting a frost nuke on me when I was at like 10% hp...

and then the nuke landed on me in the city to kill me at my bind.

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  #7  
Old 04-27-2014, 11:15 PM
Dragonsblood1987 Dragonsblood1987 is offline
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Urgh right as I start getting to seb lvl, i get hit with the threat of aoe groups monopolizing the zone
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  #8  
Old 04-27-2014, 11:39 PM
Castigate Castigate is offline
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It seems like this was already possible, and pretty easy.
Just fight/calm down to Commander.
Have your enchanters go calm the path all the way to chef.
COTH all but one back
Have that one charm something and park it, or even just summon his animation if COTH fucks up charm/pet agro
COTH him, have pet attack (or animation get attacked as it tries to follow)
Heal chanter while he's camping
Have him log back in in time to stun.
After the first time you can just run a chanter all the way over since the zone will be clear. Also keep an extra cleric or 5 parked at commander just in case.
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  #9  
Old 04-27-2014, 11:59 PM
Rellapse40 Rellapse40 is offline
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We use to AoE Seb a lot back in my day just use two clerics to pull. 1 cleric pulls from ent to commander with his two da's

2nd cleric casts a quick heal to get agro then pops his da's by that time all the casters will be bunched up and the enchanters can start their stuns

looks like people who play these days are just terrible @ the game
  #10  
Old 04-28-2014, 01:07 AM
pasi pasi is offline
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The Chef to Brogg route will provide the most mobs. You figure you got the 5 at Chef, 3 in the dining room, 5 between the dining room and NG, 6ish at NG, 3 in the cubicle, 3 at the rock, 2 in front of UZO, 3 at the bridge, 7 in the tunnel, 3 in front of Disco, 10ish in Disco, 7 in the hallway and comm1, 3 in the library room, with the potential for 1-6 more mobs pending on roaming or the position of guaranteed roamers aggro.

I still don't think it's worth it over Chardok from an exp perspective. You can get a lot more mobs that have a much higher average level in Chardok. Sebilis might be more lucrative, but Chardok is where the exp is at.
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