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#1
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crabby old man playing 4000 year old goblin sim
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#2
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At least, I never had any problems, at all, ever, with aggro. Maybe at this stage in the game (pre-velious, pre-luclin, pre-pop) it's different. Paladins do still have stun, flash of light, and taunt, right? As for warriors, well, I thought we were talking about paladins? I never played a warrior, so I couldn't tell you what it's like for them. I see a lot of warriors with a lot of great dps gear doing a shit job holding aggro. I guess you're never going to outdps the people in your group whose job is "do dps" so, I dunno, seems like kind of a weird thing to try to stack up. Seems like the real aggro comes from proc items, which have nothing to do with your haste.
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Kekephee Souphanousinphone
Erudite Bard <BDA> Blue Server Every song I play is actually just me screaming the 1812 Overture in a raspy, shrieking falsetto. | |||
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Last edited by Kekephee; 04-28-2014 at 09:02 PM..
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#3
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As a Paladin, if you solo or duo you'll want haste. No other stat (aside from having a nice weapon) will improve your killing power as much. If you group, you can live without it and in truth probably won't even notice lacking haste.
Danth | ||
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#4
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Tyroan Biggums (55 Enchanter)
Shamalam Adingdong (27 Shaman) <Harmony> | |||
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#5
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You proc x rate per minute based on Dex and base proc mod% for the wep (which should now be properly set to 0 during this era) regardless of the number of swings. Used to be a pretty OP strat to have a Barbarian Spiritist Hammer, slow yourself and melee every 10 seconds or whatever between jbb casts or med ticks. You effectively proc'd 50% of the time.
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Impotent Rage - 59 Ranger
Hidying Imdad - 22 Cleric Yumyums Inmahtumtums - 60 Enchanter | |||
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#6
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#7
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When you're stuck soloing it helps by increasing the chance the mob will die before you fall asleep at the keyboard. Likewise when you're in a group without any decent damage dealers. Other than that, upgrading your damage output from terrible to mostly terrible doesn't make a whole lot of difference.
Haste is strictly the cherry on top for a sensible (i.e. grouping) Paladin. Make sure you've got a top quality banana (weapon), plenty of ice-cream (AC), as much whipped cream (HP) as you can get, and maybe some tasty crushed nuts & candy sprinkles (resists, esp. MR), before you worry too much about the cherry on top. Hell, having a good 1-hander+shield combo in addition to your primary 2-hander (or vice versa) is likely to be more useful than haste. Quote:
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crabby old man playing 4000 year old goblin sim
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#8
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just get a Mithril 2 hander
its like super cheap ( maybe around 500 plat or less ) and has haste on it ! its actually a great sword to level up with as your 2hander | ||
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#9
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Haste items are expensive. As a hybrid and you are looking to buy I'd wait until you can afford the good stuff and not settle on a FBSS or Sash of the Dragonborn. You'll get more bang for your buck with other items. And don't wear like a Hangman's Noose or Swirlspine Belt at all unless soloing or something... the haste is so low on those they are near useless (even then a TBB might be better).
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Last edited by Raavak; 04-29-2014 at 11:58 AM..
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#10
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Hangman's noose is 17% haste, which is a 17% increase in melee dps, which is nowhere near useless. TBB will not give you even half that dps increase. | |||
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