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#1
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Not a hugely important fix, but running thru sirens grotto just wasn't that hard on live if you knew the way. Not sure if its that the mobs are too hard, or the way they path here allows them to move directly to you, but its a very different experience.
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#2
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#3
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Or if you can sneak, you can get through no problem.
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Juevento - 60 Rogue <BDA>
Juevento - Druid <Free Agent> | ||
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#4
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Run is not a problem. Early on in velious release mobs would get bugged out in the water and would warp on top of you. They then would get stuck and the next person coming through would get crushed by 6-7 mobs all on top of each other in a single spot.
On the beta here the mobs in the water would warp through the walls making the run harder. I am pretty sure that has been fixed now. | ||
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#5
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I f'in hated that run through even though I think I only died a few times. It still gives me the heeby jeebys.
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#6
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def remember using the camping trick many times on live..
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#7
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https://www.asgardguild.net Whoever wields this hammer, if he be worthy, shall possess the power of Thor! -Odin
https://www.twitch.tv/artaenc I stream other games on here also like Monster Hunter World Guild Leader of <Asgard> The home of the gods! Lightyear/Artah | |||
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#8
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The classic experience through SG was camping in the corner and popping up on the other side. Not being able to do this would definitely be a non-classic experience. And I am pretty sure this "bug" was left in game until PoP or later. Luckily I play a necromancer and have levant so it's a non-issue for me but not being able to do it detracts from one of those cool tricks from back in the day.
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Scrubosaur - Necromancer
"Living my life 6 seconds at a time." - Unknown | ||
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#9
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#10
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I always thought the camp succor was a waste of time. The run is so easy. I've done it naked on a caster, with just a couple hundred hp. If you time the ticks you can sneak past the first two seahorses without agro, swim up, reinvis at the top and run to WW.
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