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#1
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I wouldn't buy anything with it. You'll need pp for spells/regeants as you level. Most necros disagree with me, but I prefer mana over hps. 110 more hps aren't going to save you like 110 mana (root/fd) will in a firefight between you and a spiroc. Just saying.
So if you do buy anything, imo don't buy the 55hp rings. | ||
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#2
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Quote:
Necromancers have faction issues regardless of race, so you might want to rethink your class choice if you don't want to have to deal with the possibility of random NPC murder. Also, both Iksar and non-Iksar necromancers are able to use invisibility, feign death, skeleton illusion, and line of sight tricks to marginalize most issues arising from Norrath's general hostility towards them. And trust me, you want the regen. One day you will be playing with or near an iksar necro of similar level to you and you will see how much easier a time he is having and you will regret it. | |||
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#3
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platinum skull rings are a good option too, and a tad cheaper... but i assume harder to find for sale in EC
__________________
Escapegoat / Pharmakos / Madriax
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#4
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He said he didn't want to look like a hobo pirate anymore; don't see too many hobo pirate iksars.
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#5
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i wish i could play a hobo pirate iksar tbph
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Escapegoat / Pharmakos / Madriax
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#6
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Quote:
Looking like a hobo is the necro way. You're supposed to be an outcast that society looks down upon. Murder their guards and bards. | |||
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#7
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Emulate Tovax, the boss of necros. Kill anyone in your way.
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#8
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Quote:
he's specifically asking what would be good for a newbie. HPs all the way. i even recommend 55hp rings for newbie wizards and druids.
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Escapegoat / Pharmakos / Madriax
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#9
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Quote:
OP: it honestly doesn't matter what you pick up from levels 1-40, if anything. Obviously, twink items are nice, but if you only have 650pp, I'd sit on that for a bit before making any purchases. P.S. Feel free to send me a /tell in game any time for advice, etc. | |||
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#10
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Mana becomes less important as you level, actually.
I don't see what one extra fear cast is going to do at level 40, but 110 hitpoints is more than another round of melee damage, and it's extra hitpoints you can lich off. | ||
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