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#1
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Okay i found the entrance (someone helped). So does the server always go down at this time and for how long?
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#2
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what is your characters name?? I am Sliren just hmu in game
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#3
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magrim
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#4
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Druids are an outdoor solo class. They are basically pointless in groups. Their heals are too weak and their buffs are more designed for powerleveling, and dps is not worth the time. Necros are as well designed as a solo class but they can at least do dps in a group.
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#5
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Quote:
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#6
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Quote:
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#8
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Druids were really never that great for groups until Planes of Power. They are both good soloing, Necromancer being better or well a higher survive-ability rate and being able to do dungeons better.
__________________
Lyrith - 60th Dwarven Cleric
Nagrith - 54th Dark Elf Necromancer Tuby - 51st Ogre Shaman Tander - 55th Half Elf Bard The Mystical Order || See what I'm Selling/Buying || Nagrith's JBoots MQ Service | ||
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#9
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The problem with both Druids and Necros is that they are very front loaded. In classic Druids and Necros stack up very well versus Shamans and Enchanters; in Kunark the latter two classes blow the first two out of the water, mostly due to hugely increased melee hp/dps and the constant stream of summoning mobs.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#10
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Necro can ghetto heal just fine as long as the group sticks to low-mid blue enemies up until level 30. If you whack red cons, you need a cleric. Druid won't cut that either as a solo healer.
Druids as DPS? Oh please, only if you can keep an animal chain charmed to DPS for you. Next you'll tell us wizard is good sustained dps... | ||
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Last edited by Quineloe; 04-03-2014 at 01:30 PM..
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