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#11
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havent played rogue in a while but on live rogues got instill doubt monks got intimidation.
with instill doubt rogues were unable to backstab fleeing mobs, it just didn't work. Rogues should have instill doubt here and not the intimidation version that allows for backstabs. | ||
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#12
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#13
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#14
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Think its too late, didnt they make it more classic last patch?
__________________
Fingon, 60 Druid, <Taken>
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#15
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#16
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Backstab and Instill Doubt were on the same timer. If you used backstab as a free hit, ID would autofail (backstab wouldnt grey it out, it just failed). Classic rogue fear: You did all the scary theatrics you do here, only they were followed by a kick (which could hit or miss) and THEN a fear check on a successful hit. Process took about 2-3 seconds, not the instant and amazing thing we have here. There that feels good to get out.
You absolutely could backstab with the fear effect active though. It was kinda the whole point. I missed the recent patch notes, so I'm quite excited to test it out the "more classic version." | ||
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Last edited by Cecily; 03-24-2014 at 07:51 PM..
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#17
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I just remember it sucking
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#18
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It used to save my butt every now and then on hill giants. But yes it sucked!
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#19
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Well done Haynar! I've only used it a couple times, but it feels just like classic.
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#20
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