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#11
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Quote:
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Xuthar <BDA> ~ Level 58 Gnome Wizard (retired)
Kadatha Sharptail <BDA> ~ Level 40 Iksar Monk | |||
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#12
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Yeah, I remember in classic that the dock was a safe spot to be, and there were usually lots of people sitting there. If things went wrong on the orc highway, people would often run to the docks to get saved.
On P1999, the docks is a graveyard and Cazel is always standing there. | ||
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#13
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Cazel also has very high HP regen, making him a bit more difficult to solo than your average level 51.
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#14
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I have a great screenshot from Kane Bayle server up of 10+ sand giants in one area in Oasis. I'll see if I can find it when I get home.
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#15
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Here's what you can do to help them, and the entire server for that matter: file a bug (in the bug forum). If you can find any "evidence" that will really help. For instance, maybe there's some old thread from the Druid's Grove sitting on the Wayback machine where a druid who was soloing SGs wrote "I never see more than 2 or 3 up at a time", or maybe you can find five different Alakhazam comments (from the old days) all saying that the docks are a safe spot. With a bit of Googling you can likely find that sort of evidence, and then include it in your bug report. If you do the devs are very ikely to fix the problem (on their own timeline of course), and eventually P99 will get less Sand Giants and a safe docks ... if that really is how things were on live in the classic era. | |||
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#16
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http://www.project1999.com/forums/sh...d+giant+spawns
"Oasis of Marr: Many of the roaming npcs in the dunes should have a low % chance of spawning a sand giant. " as of Feb 17 2013 patch. Also let me just say that this is the kind of stuff that made Everquest so great. Having some high level mobs in lower areas made you be careful and think and mind your surroundings ( you can hear their loud footsteps and they are also, uh, HUGE. ) You learned fast that Norrath was a dangerous place and that there were risks and rewards even in lower zones. They also gave you something to strive for. I remember seeing the occasional higher level person killing giants or spectres and I couldn't wait to get to that level. There's actually a legitimate reason to come back to the zone at higher levels too, be it for exp, money or revenge ( this is something modern games never do, or even classic WoW, I mean did you ever go back to, Redridge Mountains after level 20? NO! ). Sand Giants are one of the many things that made this game feel like such an adventure and if you look deep down, I think you'll find a Sand Giant in all of our hearts.
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Kraddok - 49 Barbarian Shaman "almost max level"
Everquest Mysteries http://www.project1999.com/forums/sh...d.php?t=231587 | ||
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Last edited by utenan; 03-12-2014 at 09:22 PM..
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#17
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cazel pathing to dock every 10 mins not classic, have to agree with the others. docks was always a safe spot for the most part
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#18
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I've seen Cazel fear kited here. Not sure if you could do that on live. Not bothering the bugs section till things settle down Velious-wise.
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#19
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Quote:
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[52 Disciple] Downgrade (Human) <Azure Guard>
[31 Druid] Edarg (Halfling) | |||
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