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  #1  
Old 03-05-2014, 07:04 PM
Shaakglith12194 Shaakglith12194 is offline
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Without some SERIOUS twinking, I think they'll all do equally terrible at the specific task you have set out here. You don't want a melee for this, you want a caster. Aside from that, you'd want to hit 60 and get really well geared out before you could start doing anything even half decent.
  #2  
Old 03-05-2014, 07:07 PM
Danth Danth is offline
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In a purely solo setting, a Shaman will last longer in melee than any of the actual melee classes. Paladins can solo some dungeon monsters to a limited extent into the 40's or so, but their solo ability largely evaporates past 50.

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  #3  
Old 03-05-2014, 07:13 PM
Shaakglith12194 Shaakglith12194 is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
In a purely solo setting, a Shaman will last longer in melee than any of the actual melee classes. Paladins can solo some dungeon monsters to a limited extent into the 40's or so, but their solo ability largely evaporates past 50.

Danth
Yeah but he's talking about soloing named dungeon spawns close to character's relative level without being super twinked. Most melees with a little twinking or just some decent gear can solo mobs even into the 50's, but blue con named are a different story altogether.
  #4  
Old 03-05-2014, 07:15 PM
Rec Rec is offline
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Quote:
Originally Posted by Shaakglith12194 [You must be logged in to view images. Log in or Register.]
Without some SERIOUS twinking, I think they'll all do equally terrible at the specific task you have set out here. You don't want a melee for this, you want a caster. Aside from that, you'd want to hit 60 and get really well geared out before you could start doing anything even half decent.
I knew the difficulty to impossibility. I still wanted to know everyone's opinion on this very specific question. Any of those classes at lvl 30 could kill anything in say blackburrow right? So that's one dungeon down! Then we're able to look at closest to legitimate level range. Then extrapolate that out to the rest of whatever is possible. Even if it's only like one named in a dungeon it still adds to the total.
  #5  
Old 03-05-2014, 07:29 PM
Quineloe Quineloe is offline
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Which dungeon mobs nameds are you talking about? Most I can think of you can't even get solo with most of these classes, which makes it pretty much impossible to take them down as a slightly higher, untwinked melee
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Old 03-05-2014, 07:57 PM
Rec Rec is offline
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Quote:
Originally Posted by Quineloe [You must be logged in to view images. Log in or Register.]
Which dungeon mobs nameds are you talking about? Most I can think of you can't even get solo with most of these classes, which makes it pretty much impossible to take them down as a slightly higher, untwinked melee
The entirety of all dungeon named in the game.
  #7  
Old 03-05-2014, 07:38 PM
Calibix Calibix is offline
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Bard obviously.
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  #8  
Old 03-05-2014, 07:54 PM
Shaakglith12194 Shaakglith12194 is offline
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All the way up to 60 you can kill green named with any melee, probably all light blue named as well. Dark blue named are either going to be super rare or impossible without serious twinking or 60 with uber gear. To put it into perspective, if the highest level mob in the dungeon is 10-20 levels below you, you could probably kill it. So basically look for dungeons that won't give you any experience or loot you would actually use.

You also have to consider things like getting to the named mob, pulling, FDing or running if it gets hairy. The only melees that excel at those aspects are gonna be the SK or a monk. Monk actually would probably be the best once its well geared, but without snare or casting interrupt it's going to be hit or miss. Well geared monk could probably even do some dark blue cons at great risk, but if you're looking for a mob by mob list by level, I'd say roll a monk and start making one. Not trying to be rude or anything, I just don't think a list of that nature exists and would be too in-depth to get all in one post on the forums. Maybe make a thread entitled "What named can a level 20 monk solo?" and explain the specific circumstances, that its not super twinked and would be dungeon named. Then after that thread, make one with "What named can a level 30 monk solo?" and so on. You'd probably still do better by rolling one, leveling a little, and taking on easy stuff, then working your way up.

Someone said bard but I have a 40 bard and have seen enough 50+ bards, so I have some real trouble believing they would do well at all. Sounds like corpse run city to me.
  #9  
Old 03-05-2014, 07:58 PM
baalzy baalzy is offline
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Quote:
Originally Posted by Shaakglith12194 [You must be logged in to view images. Log in or Register.]
Someone said bard but I have a 40 bard and have seen enough 50+ bards, so I have some real trouble believing they would do well at all. Sounds like corpse run city to me.
No one is arguing against the fact that a caster is going to be better at it. But if you were going to go with a 'melee' (and I don't really consider bards to be much melee, hell I bet Shaman are about on par with a bard for melee when using the right weapons) but bards do get the tools to do the job, albiet slowly if they're not just charming to win.
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  #10  
Old 03-05-2014, 07:59 PM
Rec Rec is offline
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Quote:
Originally Posted by Shaakglith12194 [You must be logged in to view images. Log in or Register.]
All the way up to 60 you can kill green named with any melee, probably all light blue named as well. Dark blue named are either going to be super rare or impossible without serious twinking or 60 with uber gear. To put it into perspective, if the highest level mob in the dungeon is 10-20 levels below you, you could probably kill it. So basically look for dungeons that won't give you any experience or loot you would actually use.

You also have to consider things like getting to the named mob, pulling, FDing or running if it gets hairy. The only melees that excel at those aspects are gonna be the SK or a monk. Monk actually would probably be the best once its well geared, but without snare or casting interrupt it's going to be hit or miss. Well geared monk could probably even do some dark blue cons at great risk, but if you're looking for a mob by mob list by level, I'd say roll a monk and start making one. Not trying to be rude or anything, I just don't think a list of that nature exists and would be too in-depth to get all in one post on the forums. Maybe make a thread entitled "What named can a level 20 monk solo?" and explain the specific circumstances, that its not super twinked and would be dungeon named. Then after that thread, make one with "What named can a level 30 monk solo?" and so on. You'd probably still do better by rolling one, leveling a little, and taking on easy stuff, then working your way up.

Someone said bard but I have a 40 bard and have seen enough 50+ bards, so I have some real trouble believing they would do well at all. Sounds like corpse run city to me.
I didn't want a list just an opinion of which class would have the highest total
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