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#1
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how about teleporters and corpse recovery tools like kunark beta had....
nm just saw rogean's latest post. Yea wasting a whole lot of time running around | ||
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#2
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There will be some NPC's at the NRo docks soon to help with various things, such as porting, useful clickies (Rez, buffs, etc), and possibly level increases.
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#3
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Quote:
Thanks again.
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Raden MacLear 60 Oracle <The Mystical Order>
Domjot 60 Warlord <The Mystical Order> Niceboots Letsfrak 60 Monk <The Mystical Order> | |||
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#4
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If level limits on beta aren't allowed is there a way I can borrow someone elses toon to do beta? | |||
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#5
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So excited!
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Juhstin Bieber - Red99
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#6
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u a weird dude bro
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#7
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Is there a list of things that the devs are looking to have tested specifically? Something we can keep up to date somewhat?
Example: Need testing done on the following thurg armor quests: Necromancer set Enchanter set Shadowknight set - Tested or Are faction hits correct for mobs in these zones: List of zones where faction hits haven't been double checked already. Are initial factions correct for these race/class/religion combos: Ogre Warrior Rallos Zek
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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#8
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Quote:
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#9
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Can you remove the component needed to use the summoncorpse staff on the beta merchant or add some Jade inlaid coffins to the merchant please, it is not that usefull in its current form.
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#10
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Moreso would be good for testing purposes if factioning was made easier (ie. just amp the faction hits up like 20x per mob/quest of what it is now), plans to try out questing slowed tons by the days of frost giant slaying that needs to happen.
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Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
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