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#1
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Experience is divided based on total experience of the characters in question. It doesn't matter what level mobs you kill; it works the same regardless. The game doesn't care what level you are either**, only how much experience you have. A Troll Shadow Knight has 68% more experience than a High Elf Cleric of the same level, so it receives proportionally more experience from a battle. However, since the Troll requires that much more experience to level, the two characters level at the same rate while grouped. Try to keep your girlfriend's Cleric equal level or better relative to your Shadow Knight if possible. Increasing a character's experience total is the only way of improving its cut of the experience while grouped. The fastest way to level is to keep busy and minimize downtime. With a Shadow Knight/Cleric duo you'll tend to favor fighting undead when possible because it'll make your damage spells and fears more efficient. **Assuming blue-con or higher mobs. Light blues or green monsters to the highest groupmate of course have diminished or no returns. Danth | |||
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Last edited by Danth; 02-25-2014 at 05:25 PM..
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#2
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__________________
Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | |||
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#3
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#4
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And I'm sorry, I was incorrect on the Xp penalty thing. Lune hit the nail on the heal. The penalty class just takes a proportionally larger % of the exp in order to move the xp bar. Wasn't there a web based calculator where you could put in everyone's level, class and race and it would tell you what % of the exp each person would get from each kill? | |||
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Last edited by lecompte; 02-25-2014 at 07:29 PM..
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#5
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I'm under the impression they are leveling together from 0 xp which is why I stated the cleric and sk would level a different rate. They should receive a 50/50 split of xp.. and continue to split down the middle since their total xp is equal. Different story otherwise.
Would be interesting to see exactly how experience is divided up in that case.
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[52 Disciple] Downgrade (Human) <Azure Guard>
[31 Druid] Edarg (Halfling) | ||
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#6
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#7
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The SK would be starting 56 by the time the Cleric finished 60.
__________________
[52 Disciple] Downgrade (Human) <Azure Guard>
[31 Druid] Edarg (Halfling) | |||
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#8
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The experience system is implemented the way it is because the developers intended a group of people to be able to level together as a cohort, in spite of differences in leveling speed. Individuals who require more experience to level consume a larger portion of the experience from any given mob, to the effect that a level 10 troll shadow knight and a level 10 high elf cleric will level at the same pace when grouped. As long as they stay grouped, the cleric will not outlevel the SK. The F.A.Q and pie metaphor helps elucidate how XP sharing behaves when you have hybrids of different levels, etc, but the important thing to take away is that all members of a group gain experience at the same rate. The cleric would be level 50, and the SK would be level 50, as long as they stayed grouped. At least, this is the way I understand it based on heaps of research and experience. Correct me if I'm wrong and you know what you're talking about. Quote:
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Last edited by Lune; 02-25-2014 at 06:26 PM..
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#9
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Right, I was only saying/wondering in regards to if 2 people starting with 0 exp grouped together forever. They'd also have to never die, or else it would cause them to have unequal amounts of xp.
__________________
Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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#10
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Regarding two chars that are always grouped. It should work like this and they will level at the exact same speed.
EX: SK needs 150 exp to level Cleric needs 100 exp to level. You kill a mob that nets 10 group exp, cleric gets 4 exp SK gets 6 exp. After 25 mobs, both of you ding. etc. etc. | ||
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