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#11
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![]() Great tips, thanks all!
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#12
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![]() Honestly, it's far easier to make a dorf and just start in Butcherblock. there's a zillion decaying dorf skeletons in the newbie zone, and you're that much closer to your turn in NPC in Kaladim.
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#13
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![]() One gnoll fang will get you from the start of level two to level three.
__________________
Raell Kromwell
Aei' Desis (R.I.P.) Xegony | ||
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#14
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![]() Quote:
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#15
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![]() (level-1)^3* (mult*1000).
Here's a short summary on hell levels that I posted in another another discussion. Quote:
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Last edited by mmiles8; 08-06-2010 at 08:21 AM..
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#16
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![]() Quote:
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#17
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![]() Last night we were power leveling my rogue Azeth in MM, Kashi was on Meepo sitting on the Caitiff spawn in Mistmoore while I was turning in the flowers to Ssynthi to correct my Temple of Sol Ro faction.
Now, I do not have any numbers, but on every 3-4 turn ins I was seeing a tick of blue move on my 22 rogue's exp bar. I have had Azeth in MM since level 13 farming Caitiff while Kash simultaneously PL'd me. I wish I had done this quest in the early teens to get a fair estimate on the amount of exp it gives. What I'm getting at is as far as I know the quest is available to any level any class and requires only your faction with Temple of Sol Ro to be above Threatening. If the roamer (Caitiff PH) is dead the quest is 100% doable by any class/race/level. Seems like an extremely easy way to PL someone from 1-10 at least. | ||
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#18
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![]() A few weeks ago I helped a friend who wanted to try playing P99. He rolled a Wood Elf bard so I figured I'd run him to Kaladim and give him the almost full bag of bone chips I had on me. Got him from 1-4 with just the bone chip turn ins.
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Blackyce Bloodfist - 51 Dark Elf Necro
Ursus Arktouros - 39 Halfling Druid Presti - 22 Gnome Magician Groot - 21 Human Monk Urso - 21 Dwarf Cleric Bofric - 20 Dwarf Rogue Dauthi - 15 Iksar Shadow Knight | ||
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#19
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![]() skipping content by powerleveling? That sounds about as fun as stepping on ants.. and about as challenging. The only time I would ever see powerleveling as viable is if a regular group is suffering from lack of a cleric or chanter or whatever; and powerleveling that class up to the group's level so they can better enjoy the game.
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