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  #11  
Old 01-13-2014, 04:55 PM
Aaron Aaron is offline
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Quote:
Originally Posted by JayN [You must be logged in to view images. Log in or Register.]
And who'm will police everyone every raid? Good luck, unless GM's watch every raid or set up a dynamic to track things like these concerns
Every raid doesn't need to be policed. Why would you think that?

There are enough hall monitors on this server that people finding loopholes will be outed eventually without the need for some sort of task force.
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  #12  
Old 01-13-2014, 04:56 PM
JayN JayN is offline
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so people are not guild hoping/droping for extra raids. who'm would even know, unless all raids are watched or recorded in some fashion
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  #13  
Old 01-13-2014, 04:58 PM
Aaron Aaron is offline
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I honestly have neither a clue what that says nor the point you're trying to make with it.
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Gurig Fireplague - 53 necro
Umphrey McGee - 55 magician
Loden Arrows - 46 ranger
  #14  
Old 01-13-2014, 05:02 PM
fastboy21 fastboy21 is offline
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It does create a genuine grey area for folks who aren't trying to exploit the rules if they just like to "help" on other raid targets with alliance or friendly guilds.
  #15  
Old 01-13-2014, 05:05 PM
falkun falkun is offline
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Its hardly grey area. A pick-up can kill any FFA spawn without any repercussions (whether FFA by spawn or by 6-hr rule). Considering every mob will be FFA every 3 spawns, plus those that move FFA afte r6 hours, pick-ups can raid at least as often as C's and R's, if not more often.
  #16  
Old 01-13-2014, 05:09 PM
Yaolin Yaolin is offline
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If your guild can't kill a raid mob then...
  • Join up to kill it with another guild.
  • Recruit and grow.

If you're in a guild that has no interest in the raid scene and you do...
  • Leave your guild and join another one.

These seem to be pretty simple and straightforward ideas.
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  #17  
Old 01-13-2014, 05:10 PM
JayN JayN is offline
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Quote:
Originally Posted by Yaolin [You must be logged in to view images. Log in or Register.]
If your guild can't kill a raid mob then...
  • Join up to kill it with another guild.
  • Recruit and grow.

If you're in a guild that has no interest in the raid scene...
  • Leave your guild and join another one.

These seem to be pretty simple and straightforward ideas.
Lol that was the natural flow chart for people who'm wanted to raid; now not so much!

Any guild can go into restricted no, new or not?
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  #18  
Old 01-13-2014, 05:12 PM
falkun falkun is offline
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If you are Class C (no one has a designation for this first spawn), you cannot drop to Class R without CSR approval.
Any guild that kills a class R target becomes an "R" guild if they were not already. They will not be allowed to kill the target again for two spawns.

What are you trying to rules lawyer? The outcomes are all covered there.
  #19  
Old 01-13-2014, 05:15 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Its hardly grey area. A pick-up can kill any FFA spawn without any repercussions (whether FFA by spawn or by 6-hr rule). Considering every mob will be FFA every 3 spawns, plus those that move FFA afte r6 hours, pick-ups can raid at least as often as C's and R's, if not more often.
You're assuming that no person in a raid guild would ever tag along with a casual guild or vice-versa. That is where the grey area comes in.
  #20  
Old 01-13-2014, 05:17 PM
Yaolin Yaolin is offline
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Quote:
Lol that was the natural flow chart for people who'm wanted to raid; now not so much!
It's still the flowchart [You must be logged in to view images. Log in or Register.] and raiding is now a billion times more accessible and will not make people want to play Russian Roulette with a full chamber.
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Yaolin - 60 Monk
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Bripip - 60 Wizard
Bogmuk - 59 Warrior
Rational - 55 Shaman
Paradoxy - 42 Ranger
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