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  #11  
Old 01-13-2014, 01:51 PM
Tecmos Deception Tecmos Deception is offline
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Ok, so I'm getting that a full mallet = just go apeshit? I didn't realize it would be that much threat that a wizard spamming lure of ice wouldn't be able to pull aggro.

That's kind of boring! Lol [You must be logged in to view images. Log in or Register.]
  #12  
Old 01-13-2014, 01:54 PM
Lojik Lojik is offline
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What's a GTT? Im clearly a noob
  #13  
Old 01-13-2014, 01:57 PM
Tecmos Deception Tecmos Deception is offline
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Game Text Triggers.

A program not unlike gameparse that monitors your log file and can give you visual and/or audio cues when it sees certain things happen. Handy for timing roots, mezzes, buffs, respawn timers, and all sorts of other stuff like that. Not against the rules since all it does is read the log file and relay that info to you.
  #14  
Old 01-13-2014, 03:09 PM
Velerin Velerin is offline
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I think the idea with concussion "resists" is that a nuke gives aggro regardless of resist, therefore a concussion can reduce aggro regardless of resist (its an anti-nuke). Would be interesting to test if it also works here. My main on live was a wiz but haven't played one here. Though, yeah it doesn't really matter here with short fights. Just chain burn.
  #15  
Old 01-13-2014, 03:19 PM
JackFlash JackFlash is offline
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I would be interested to find out if concussion really did anything when it resisted as well. This was always something we speculated on live but never knew for sure.

If it truly reduces hate by a set number can it be partially resisted?
  #16  
Old 01-13-2014, 03:23 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Game Text Triggers.

A program not unlike gameparse that monitors your log file and can give you visual and/or audio cues when it sees certain things happen. Handy for timing roots, mezzes, buffs, respawn timers, and all sorts of other stuff like that. Not against the rules since all it does is read the log file and relay that info to you.
Not to troll but things likes that don't feel classic.
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  #17  
Old 01-13-2014, 03:39 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
Not to troll but things likes that don't feel classic.
I know, but it's not 1999. We all want classic mechanics in the game, but (almost) none of us want the original UI, 56k connections that are interrupted when our parents try to make a phone call, the wiki as unrealiable as castersrealm, lack of voip, etc. It's not classic for me to be a good enchanter either, but it'd be silly to never play in HS or seb right now just because I never had the key on live until well into Velious, etc.
  #18  
Old 01-13-2014, 04:25 PM
Velerin Velerin is offline
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Quote:
Originally Posted by JackFlash [You must be logged in to view images. Log in or Register.]
I would be interested to find out if concussion really did anything when it resisted as well. This was always something we speculated on live but never knew for sure.

If it truly reduces hate by a set number can it be partially resisted?
Think we could test pretty easy:
1. find a MR mob (maybe a town gate guard?)
2. have someone get aggro
3. wiz pull aggro with small nuke
4. kite around casting "resisted" concussions and see if the guard turns to other aggro'd guy.
  #19  
Old 01-13-2014, 05:19 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
I know, but it's not 1999. We all want classic mechanics in the game, but (almost) none of us want the original UI, 56k connections that are interrupted when our parents try to make a phone call, the wiki as unrealiable as castersrealm, lack of voip, etc. It's not classic for me to be a good enchanter either, but it'd be silly to never play in HS or seb right now just because I never had the key on live until well into Velious, etc.
the trigger thing made me think of wow addons. maybe im understanding you wrong but are you saying there are audio cues for when things happen or when buff timers are up?
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  #20  
Old 01-13-2014, 05:36 PM
Rhambuk Rhambuk is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
Not to troll but things likes that don't feel classic.
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