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  #1  
Old 01-12-2014, 01:48 PM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
If DJ is the only tier 2 guild that competes during t2 time of the month, guess where everyone's alt goes.
this better result in a ban of all toons, or there is no point at all to the concept of tiers

Quote:
Originally Posted by elements
More bull shit numbers based on faulty premises. Just stop the propaganda.
Your post contains no substantiative content, which makes it the essence of propaganda, not to mention incorrect. Under Rogean's plan, 66% of mobs will be FFA, but the total number of mobs will increase by at least 50%. 2/3 of 150% is . . . wait for it . . 100%. Precisely the same number of mobs will be FFA as before, and there will be 50% more VP mobs as well. If you can't get those, that is not Rogean's fault.

The OP's point is that classic EverQuest was not, on most servers, a game dominated by FTE and racing, and that the people who are constantly posting carebear gifs and making comparisons to World of Warcraft are either trolling or dumb.
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in words of anal fingers, just a filthy spaniard
  #2  
Old 01-11-2014, 09:18 PM
Pan Pan is offline
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In before the NEXT "I don't have the attention span to read" post.

Have a read. You'll be better for it.
  #3  
Old 01-13-2014, 10:19 AM
myxomatosii myxomatosii is offline
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Quote:
Originally Posted by Pan [You must be logged in to view images. Log in or Register.]
In before the NEXT "I don't have the attention span to read" post.

Have a read. You'll be better for it.
The ignorance-spawning lack of attention span on these forums is surprising to me. The OP was at most.. a .. single .. page .. of a book? Seriously, people can't read a page dedicated to something they care enough about to sign up to the related forums and take the time to pen a response.

Jeez, how do they get anywhere in real life?
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  #4  
Old 01-13-2014, 03:52 PM
drktmplr12 drktmplr12 is offline
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Quote:
Originally Posted by myxomatosii [You must be logged in to view images. Log in or Register.]
The ignorance-spawning lack of attention span on these forums is surprising to me. The OP was at most.. a .. single .. page .. of a book? Seriously, people can't read a page dedicated to something they care enough about to sign up to the related forums and take the time to pen a response.

Jeez, how do they get anywhere in real life?
I can stare at pixels resembling merbs for hours, but i can't be expected to stare at pixels that resemble words for minutes.
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Last edited by drktmplr12; 01-13-2014 at 03:52 PM.. Reason: spelling
  #5  
Old 01-11-2014, 09:46 PM
hynch hynch is offline
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I'm a casual scum and this is my 2 cents:

I think rotations are lame/boring/carebear. FFA raiding is classic. Alt armies are not classic. Take the old system, cut out the alt army crap, add in some simulated patch days and/or downtime, and that's how classic raiding was on Bristlebane.
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  #6  
Old 01-11-2014, 10:17 PM
Ciroco Ciroco is offline
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Quote:
Originally Posted by hynch [You must be logged in to view images. Log in or Register.]
Take the old system, cut out the alt army crap, add in some simulated patch days and/or downtime, and that's how classic raiding was on Bristlebane.
Except that there are several times as many raid capable players here.

I really hope the word "classic" goes the way of YOLO in these discussions. It's not a useful comparison.
  #7  
Old 01-13-2014, 01:46 PM
Hawala Hawala is offline
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Quote:
Originally Posted by hynch [You must be logged in to view images. Log in or Register.]
I'm a casual scum and this is my 2 cents:

I think rotations are lame/boring/carebear. FFA raiding is classic. Alt armies are not classic. Take the old system, cut out the alt army crap, add in some simulated patch days and/or downtime, and that's how classic raiding was on Bristlebane.
I totally agree. Not only that, but I've heard of more than one person who's account was taken over by a "friend" to just wind up in their alt army. Including my own.
  #8  
Old 01-11-2014, 09:56 PM
Tyym Tyym is offline
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I was actually impressed despite the hard reading for my simple mind. But it made a lot of sense. So did Hynch's. I am sure FE and TMO could get rid of the alt armies and camping out near encounter locations, but our guilds still track and have experience mobilizing quickly. So if we agree to do nothing and keep everything as it has been with the aforementioned changes; how long will it take the T2 guilds to come up in arms because we are still killing more mobs than them? What will the next excuse be?

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  #9  
Old 01-11-2014, 11:00 PM
hynch hynch is offline
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Bristlebane was a pretty popular server. Just because you were level 60 did not mean you should get pixels. On BB you had to join a decent guild to raid. We had three or four real raiding guilds going during Kunark and Velious, and a handful of guilds that would team up for left overs. I will concede that Kunark was not old news quite like it is on P99, but that is beyond our control.
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  #10  
Old 01-12-2014, 01:14 AM
Morgander Morgander is offline
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I'm beginning to rather strongly believe in fact, that there are only two things that can be done to help create an actually authentic sense of competition on this server, and that's partially because this server is an emulation based on what information the development has at their disposal, and because we've too many people with too much knowledge about the current content.

The first thing we can do, is just beef up the hit points of all raid mobs. This is one of the reasons as to why Velious is a game changer. Many of the raid mobs in Velious have hundreds of thousands of hit points, versus the current 32 thousand cap we had during classic through Kunark.

I can imagine that many of the guilds on this server would not have the staying power to take out opponents such as Trakenon if he had 300,000 hit points. Even if you know what you're doing, you're going to have to have better resists and equipment, coupled with more healing power just to keep the raid force's dps up long enough before the healers are all completely drained of their mana.

Barring that this never happens (and at this point I'd love to see it tried for even a few weeks, because I believe the experiment would change the game entirely), then we simply need Velious.

Nothing short of that is going to do anything else but become a half-assed fix.
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