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#1
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Also a lot of it depends on whether or not you want to raid in the future. For example, Enchanter, Shaman, and Necromancer will level up extremely fast (shaman slow tanks with necro/enchanter heals while two tashed/maloed charmed pets beat the fuck out of the mob from behind) but raid guilds aren't going to be all that interested in your trio. On the other hand, if you play Cleric, Warrior, and Enchanter . . . .
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#2
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Enchanter Cleric Mage
Shaman SK Rogue Enchanter Shaman Monk Bard Wizard Enchanter Enchanter Cleric SK Just make sure one of you picks Enchanter | ||
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#3
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enc/enc/enc
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#5
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Enchanter, Cleric, Monk
Enchanter, Cleric, Warrior Enchanter, Shaman, Monk Shaman, Mage, Monk | ||
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#6
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Shaman, monk, cleric
shaman, monk, necro cleric, necro, enchanter cleric, monk, enchanter shaman, necro, cleric necro, enchanter, shaman necro, necro, necro shaman, shaman, shaman
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#7
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Archalen Rising the Beguiler - 60 Enchanter
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#8
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In all seriousness, I started this game with a porter friend, and without having easy access to a porter I would have lost so much time/ money in not having access to many camps across zones, and being new here you might have even more trouble. I would seriously consider adding a character that can port if anybody is willing to play one.
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Archalen Rising the Beguiler - 60 Enchanter
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#9
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we need a shaman, enchanter, whatever trio that starts semi close to eachother, and won't have problems being kos in a mutual area. ideas?
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Scayle - Monk
Sucellus - Druid <Azure Guard> ![]() | ||
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#10
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