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  #11  
Old 01-08-2014, 03:41 PM
Raavak Raavak is offline
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I think most would agree that any solution should include more mob spawns per month than we are getting, but is the staff going to ever go for that?

We have a situation where maybe 50% or more of the players want to do end game. Ten years ago it was 5-10%, plus there was always another expansion coming in 6 months to a year. Things is different.
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  #12  
Old 01-08-2014, 03:46 PM
Handull Handull is offline
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Quote:
Originally Posted by Raavak [You must be logged in to view images. Log in or Register.]
I think most would agree that any solution should include more mob spawns per month than we are getting, but is the staff going to ever go for that?

We have a situation where maybe 50% or more of the players want to do end game. Ten years ago it was 5-10%, plus there was always another expansion coming in 6 months to a year. Things is different.
That is a big question. Sirken seemed for it, now we need rogean's stance



And thanks for lumping fe in with server ruination
  #13  
Old 01-08-2014, 03:59 PM
Splorf22 Splorf22 is offline
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how about this ploktor

http://www.project1999.com/forums/sh...81#post1264681
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  #14  
Old 01-08-2014, 04:04 PM
Handull Handull is offline
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Definitely an improvement. Fewer rules the better. I could see that being a lot of fun.
  #15  
Old 01-08-2014, 04:37 PM
Clark Clark is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
It's not that bad, but doesn't do much for someone like me who doesn't support or enjoy full repops. I prefer the competition between individual boss spawns. Not having a ton go off at once in some non-classic item influx. That being said at least it's not a wall of text proposal.
  #16  
Old 01-08-2014, 04:56 PM
Handull Handull is offline
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We still have vp for that.

Edit and constant patches/repops were classic
  #17  
Old 01-08-2014, 05:06 PM
Clark Clark is offline
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I enjoy the competition for World Spawn Bosses at least ten times more than VP.

VP is not as monumental as some think. Pretty much everything is outclassed in Velious. It's really drives me nuts how folks who love VP assume that everyone loves it as much as they do. Folks shouldn't be ready to throw World Spawn Bosses under the bus for a shot at VP. Damn shame and it irritates me.
  #18  
Old 01-08-2014, 05:14 PM
Handull Handull is offline
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Throwing mobs under the bus and having fun are two different things. We will get plenty of kills with a rotation plus FFA repop.

If you have an idea please post it. The whole server is raid suspended, even planes, and it doesn't sound like the talks are going anywhere as everything is behind a closed door. I'm just trying to provide fresh new ideas because it sounds like too many people are too hung up on the old ideas that no one has agreed to

Edit we've also never raced for vp mobs without training so how can you say you don't like it
  #19  
Old 01-08-2014, 05:24 PM
Clark Clark is offline
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I just think rationalizing losing World Spawn Bosses because of VP access is absurd. VP is overrated.
  #20  
Old 01-08-2014, 05:24 PM
baalzy baalzy is offline
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There goes Clark with his item influx again.

You need some:
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