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#1
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I'll never understand some people | |||
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#2
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Go play live then. Many of us came to play classic because no instances and the fact that real life time of day matters...unlike all other mmo
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#3
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also Coach mcgurk is one of my favorite characters of all time, 'I got the rubber legs" | |||
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#4
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#5
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For too long did P1999 exist with tons of bugs and non-classic issues/mechanics that just never existed in the original client or on the original servers. With bugs like invis single pulling and a slew of other issues where people had months or years to sell characters and accounts, and abuse bugs such as the recently noted one where individuals were flooding the economy with platinum that was ill begotten, it's helped to rot the experience in its entirety. Now that so much has been fixed and with Velious potentially close, this would be the premier time for a wipe. I've got a lot in stock on this server, with 2 epic chars, 2 60's, a 55 and a 54, fungi, CoF, and a slew of other top end items, but a wipe honestly wouldn't bother me that much. | |||
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#6
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And yet thousands of players have invested into an environment that emulates a pre-instance MMO gameplay. Instancing solved problems like we are experiencing here with seemingly success and elegance, but it removed one key element that is pumping adrenoline on P99.
I don't believe the true solution to this issue has been invented yet. Most modern game developers since the inception of instancing have adopted it into their games. It is precisely this reason that has created a demand for EMU games like Everquest. Those who experienced it once want to experience it again. Yet, when there isn't enough content to meet demand, something happens which we are uniquely experiencing to a point of critical mass on P99. Terrible things happen which frustrate both the hosts and the player base to a point where nobody can conclude an agreement that makes sense to all. Yes, we've seen proposals. Not one has made everyone happy. They all are going to require micromanagement to a point where not a single proposal will play out realistically because they don't factor in change and the ingenuity of the human brain. People will think outside the box and find new ways to "get around" any solution that comes into play. Some suggestions have already been made (establishing sister guilds in different tiers, etc.). The raw fact remains... there needs to be enough content to satisfy demand (which is a constantly changing variable). Outside of instancing and creating parallel environments to meet population demands... what is there?
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Blue: (Inactive) Pinoit Pumpie, Elleyne <Bregan D'Aerth> TAKProject: (Inactive) Marshmallow Staypuffed, Pinoit, Pinot, Piia, Dahria, Freyja, Inaera, Naga, Bhut, Mata Green: (Inactive) Echofreya <Black Lotus> Formerly: Babayaaga Danaeis, Ellyn Danaeis ~Xegony | ||
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Last edited by Babayaaga; 01-04-2014 at 11:17 AM..
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#7
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instead we see Millions Paying for instances on wow. where we have maybe 2k playing here on a free system. just saying it seems people prefer instances in general. | |||
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#8
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__________________
Blue: (Inactive) Pinoit Pumpie, Elleyne <Bregan D'Aerth> TAKProject: (Inactive) Marshmallow Staypuffed, Pinoit, Pinot, Piia, Dahria, Freyja, Inaera, Naga, Bhut, Mata Green: (Inactive) Echofreya <Black Lotus> Formerly: Babayaaga Danaeis, Ellyn Danaeis ~Xegony | |||
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#9
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#10
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