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  #1  
Old 01-02-2014, 09:41 PM
Daldaen Daldaen is offline
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Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
im not entitled to shit, im just tired of reading post after post of people bitching that the free handouts they are getting are not enough.
Oh so the dragons are just falling over dead?

They aren't using a MT warrior? Or cleric CH/spam heals? Or Rogue/Wiz DPS? Or shaman/enchanter buffs?

I'm pretty sure the bosses still have their AEs, the ability to attack and 32k HP. So they aren't asking for handouts. Just asking to play PvE.
  #2  
Old 01-02-2014, 09:10 PM
radditsu radditsu is offline
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I am tired of the lot of you being dum.
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  #3  
Old 01-04-2014, 05:46 AM
Clark Clark is offline
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Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
I am tired of the lot of you being dum.
lol
  #4  
Old 01-04-2014, 07:04 AM
Valoril Valoril is offline
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And many of us casual raiders have come to P99 as a refuge against the terrible communities that exist in games without even the slightest bit of player interdependence which brings about a drastic decline in the quality of community. We come here for a refuge from bad community, looking for actual cooperation and an enjoyable experience.

That's why Rogean's plan is likely the best. It lets each of us raid in exactly the way we want, independent of one another.
Signed and fully agreed.
If the staff did a statistic about hours played per week, it would appear that the "competitive" guilds (now called Tier 1) represent probably 5% (or less) of the played hours. They would appear in large numbers only for 10 minutes it takes to kill some raid target. The way they play EQ with their mains (and 60 alts) is basically off-line. If you want to estimate these statistics, just do a /who and add an estimate of anon.

What makes the server a living place are the 95% of hours played by everybody else out of which probably 90% don't even post on these boards.
It seems to me an incredibly toxic idea that those 5% have the right or are even encouraged to block access to the high level content or at the very least dictate the conditions under which they generously allow the 95% to get some scraps.

If the the 5% magically disappeared, nobody would notice, P99 would still prosper and be a good place to play the game.
Without the 95% it would be a ghost town for all but a few minutes during the week.
  #5  
Old 01-02-2014, 09:17 PM
Derubael Derubael is offline
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So, how do you feel about Proposition C?
  #6  
Old 01-02-2014, 09:21 PM
Funkutron5000 Funkutron5000 is offline
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Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
So, how do you feel about Proposition C?
I prefer RU486
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  #7  
Old 01-02-2014, 09:24 PM
radditsu radditsu is offline
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
So, how do you feel about Proposition C?
I have...not so much a proposition...more of a proposal
Read here:

http://art-bin.com/art/omodest.html
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  #8  
Old 01-02-2014, 09:27 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
So, how do you feel about Proposition C?
ASSuming the rotations are properly enforced it does protect many of the little guys in that it protects the mob from predators until they are ready to kill. However, the variance will still put many raiders into a scheduling conflict when their turn does come up.

It's also somewhat complex, and it's not self-policing. Simplicity and self-management are qualities that I think are extremely necessary from any system to prosper. I favor the "protected repop" angle so heavily for two reasons:

1) it is utterly predictable if you tell them ahead of time. 3 days notice? "Honey watch the kids and order a pizza; I'm killing Dragons Thursday night."

2) Semi-regular repops allow players to load all their raiding up into large clumps that are more fun, intense, and they allow you to relax the rest of the time until you're up for another one.
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  #9  
Old 01-02-2014, 09:21 PM
radditsu radditsu is offline
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See my flat point system for a fair system. The incredible advantages of raid guilds negated! 2 guilds cant dominate all spawns. Variance system taken into account. Vp for the top end until 4 guilds kill a mob in there! Scaleable! Spreadsheets!
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  #10  
Old 01-02-2014, 09:35 PM
Autotune Autotune is offline
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The funny part to me is, the "hardcore" guys want to compete and normally compete against each other, but as soon as you make it so that they only compete against each other they cry.

You want competition, you are competing against your normal competition and the new systems allow more competition to grow (you just skip a few spawns).

However, the only thing I see is people bitching that these other guilds (who don't even want to play with you) will now be able to take out targets and wear some of the same colored pixels that you are wearing.

If you're crying about not getting the targets as fast, you'll probably find that once Variance is reduced with one of the new proposals (take mine for example) you'll have to spend considerably less time at the computer tracking just to raid.

The server is already beyond a classic timeline being stuck in Kunark, you've already experienced classic EQ raiding, it's time for something else until Velious.

Shut up, accept a proposal and stop crying like a bunch of teenage girls that didn't get the right color Ipad on Christmas, even though you getting a new car for free on your 16th birthday in a few months.
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