Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 12-31-2013, 02:24 PM
Kope Kope is offline
Fire Giant


Join Date: Jun 2011
Posts: 789
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
I'm responding to Writ3r who, I'm sure, thinks I only want TMO to get everything again.
I realize that which is why I apologized to you, it wasn't your intention to bring me into that discussion. I did feel that I needed to point out that there is progress and there is something to show, just not publicly yet (see some of the responses in this thread to see why, unfortunately [You must be logged in to view images. Log in or Register.] )
  #12  
Old 12-31-2013, 02:24 PM
Spitty Spitty is offline
Fire Giant

Spitty's Avatar

Join Date: May 2011
Posts: 705
Default

Nice. I really like the proposal, and Nirgon follows right up with solid points.
__________________
[60 ORACLE] SPITULSKI <The A-Team>
Batmanning today for a better tomorrow.
  #13  
Old 12-31-2013, 02:26 PM
Lune Lune is offline
Banned


Join Date: Mar 2013
Posts: 3,354
Default

Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
competition
You keep using that word to describe how things work here.

Is it competition to race your mate dragging your ballsacks across a field of broken glass?

Is it competition when someone brings donuts into work and you rush to them in a frenzied sprint to grab as many as you can?

Or when you try to hail a taxi and you're screaming "FTE! FTE!", and when one shows up you throw a javelin at the driver, then shove and claw your way inside?

Then at the end of the day you go home to your dumpster and alleycat family, and say "Boy, that was fun. I sure bested all of them. Hailed four fucking cabs". Then you drift off to sleep wondering whether you'll make it through the night without a restauranteur dumping a half eaten pizza in the alley, to which you'll need to race a pack of stray dogs.

But you'll sleep comfortably, until then; after all, you relish the competition.
  #14  
Old 12-31-2013, 02:31 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by Kope [You must be logged in to view images. Log in or Register.]
I realize that which is why I apologized to you, it wasn't your intention to bring me into that discussion. I did feel that I needed to point out that there is progress and there is something to show, just not publicly yet (see some of the responses in this thread to see why, unfortunately [You must be logged in to view images. Log in or Register.] )
Right, but how complicated does this really need to be?

What is so complicated about this when Alarti can throw together a paragraph in I would guess less than an hour? Especially when I think its just going to be a full rotation calendar when things like member attendence from casual guilds/# of current VP keys are a huge issue.

A weekly calendar can be made and voted on by heads from each guild, especially based on their current and most deserving members' epic quest completion. I'm not completely against that.

But you guys also need to get after Rogean or the devs here to remove variance outside VP/Trak. It creates artificial delays (esp if you think long term # of mobs that will spawn per year as a result) that are totally unnecessary in a calendar/"guaranteed you get it" system.
  #15  
Old 12-31-2013, 02:31 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by Writ3r [You must be logged in to view images. Log in or Register.]
Don't put words or actions in my mouth, bro.
It's called an assumption.

I said you have nothing to show for it.

So, you don't have anything to show for it? Ok. Nothing to argue with my point.
  #16  
Old 12-31-2013, 02:34 PM
Alarti0001 Alarti0001 is offline
Planar Protector

Alarti0001's Avatar

Join Date: Oct 2009
Location: Seattle
Posts: 2,500
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
It does what I'd personally want it to. It keeps some competition at the high level while removing soul draining poop socking.

It guarantees mobs for the other guilds, a 100% improvement.

Unfortunately I think tier B is the problem. They are going to want an uncontested open shot at every mob. However, as they are yet to draft anything even as quick as this, who really knows?

Raid guilds are going to want 100% contested content. This is the nature of compromise.

We can only guess and wonder.

How long did it take you to write this up? How long has it been for them to consider and try to work things out amongst the 5 of them?

5 mins.. maybe.

Divinity has always been an anti-toxic element for this server. I cannot speak more highly for their respect of other players. Taken has tons of great people in it. I've grouped with BDA guys who are in some cases as skilled at their roles as TMO players, with just less time investment. The A-Team is home of the some of most exceptional solo/duo artists who have an infinitely strong grasp of game mechanics when I've talked to them.

Don't get me wrong, I don't think they are scum or filth by any stretch. I'm just saying they need to get something going or they are going to sit with their basically 0 mobs they've always had. Right now, I see nothing other than saying "no" to everything without putting something forth.

They have put out quite of bit of ridiculous proposals regarding point systems, kill limits, and rotations.
__________________
Irony
Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #17  
Old 12-31-2013, 02:35 PM
Alarti0001 Alarti0001 is offline
Planar Protector

Alarti0001's Avatar

Join Date: Oct 2009
Location: Seattle
Posts: 2,500
Default

Quote:
Originally Posted by nambar [You must be logged in to view images. Log in or Register.]
This does nothing but kick the ball down the road while allowing TMO / IB to return to raiding immediately.
No it increased the mobs available to casuals guilds by 1000% actually.
__________________
Irony
Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #18  
Old 12-31-2013, 02:36 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
They have put out quite of bit of ridiculous proposals regarding point systems, kill limits, and rotations.
Ya I saw those, seemed like a lot of brainstorming and nothing official.

Whereas FE/TMO agreed to something, officially, and put it forth.

5 minutes Alarti can put together something I think is fair. How many casual guilds does it take to say raid calendar?
  #19  
Old 12-31-2013, 02:37 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Quote:
Originally Posted by Writ3r [You must be logged in to view images. Log in or Register.]
lol you're an idiot
Look! I told him he had nothing concrete, proved it and then he got upset.

Didn't see that coming!
  #20  
Old 12-31-2013, 02:38 PM
Elmarnieh Elmarnieh is offline
Sarnak


Join Date: Nov 2012
Posts: 226
Default

No guilds - all raiding is pickup.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:22 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.