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  #11  
Old 12-30-2013, 12:45 AM
jaybone jaybone is offline
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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
anything that isn't seen as direct head to head competition = hand outs. That is the mind set.
Why dont you just direct them towards MQ. Probably could give a few tips.
  #12  
Old 12-30-2013, 12:57 AM
Lammy Lammy is offline
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As angry as Loraen is at everyone, I can respect and agree with the fact that raiding with less people is a lot more fun. However, I have no idea what your post is for...
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  #13  
Old 12-30-2013, 01:43 AM
Gwence Gwence is offline
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people on these forums use the word competition so much it's lost all it's meaning

newsflash - there is no competition on this server, there never has been any competition on this server. Even before poopsocking was implemented it was simply a very well organized good guild -vs- not so organized and ill prepared guilds. Why do you think poopsocks were introduced at all? The not so well organized guilds had to find a way to give them opportunities at killing bosses. And this template has held true throughout the servers history regardless of which guild is on top.


If anything a rotation is actually more competition based on the traditional definition of the word. It gives everyone an even playing field and the talent will show through or it won't. Not every guild will be capable of killing top end bosses ESPECIALLY in Velious. So you're only competition and really the only competition that's ever existed in EQ from the beginning of the game back in 1999 is the competition within your own guild and your own self to do whatever you can to make you and your guild better.

If it was PVP it would be a different story, but it's not.
Last edited by Gwence; 12-30-2013 at 01:45 AM..
  #14  
Old 12-30-2013, 01:48 AM
goshozal goshozal is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
In the end though, this is a meta-sub-game that you made up. Saying that people that are playing real EQ are getting handouts is just silly. That is my point.
How is your EQ any more real than anyone else's? People zerged content on live. I remember going to a Trak raid that was 60+ players.

As Ele pointed out, people don't feel like it's handouts due to non-zerging guilds getting a shot. People feel like it's handouts because for the last 2+ years we've won loots by doing what we had to do in the track/race system, (which was the inevitable result of variance, as you have said many times) and now that behavior is labeled as "unfair." People don't like being told they're wrong/greedy/cheaters when they're doing what they had to do to conquer the system... because for them, conquering the system is the game. Their viewpoint is no less arbitrary than yours.

I still think you're right about repops, but I don't see this point.
  #15  
Old 12-30-2013, 01:52 AM
Byrjun Byrjun is offline
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I think the point is the myriad of posts suggesting that ANY sort of leeway from TMO would cause the server to spiral into pixel socialism. If you don't share that crazy view then this may not be aimed towards you.
  #16  
Old 12-30-2013, 02:12 AM
DrKvothe DrKvothe is offline
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From the front page:
Quote:
Welcome
Relive the classic Everquest MMORPG Gaming Experience as it was in 1999 and onward. Project 1999 is a free to play Emulated Everquest Server giving Players the opportunity to experience Classic EQ Once again, currently in the Kunark expansion and a max level of 60, with the look and feel of the old interface and several modifications making game mechanics similar to how the game used to be. Project 1999 is the best and most popular classic Everquest experience.
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Recent Events
We are also all here for the same thing, to experience classic Everquest. The same guild monopolizing raid content for 2 years that they might not even need anymore is ridiculous, just to block other guilds from the chance of gearing up to take on the same end game content.

I was thinking to myself the other day and I came to ask myself.. Are we providing this server to give people the arena to compete to such bitter extremes that it has resorted to taking every absolute measure to be victorious, or are we here to provide a classic Everquest experience for everyone to enjoy?
If you think it's reasonable for adults in their upper 20s to lower 30s to 'compete' for mobs at the expense of real life, you're a loser. If you think that you being such a loser gives you license to deny the rest of the server a large portion of classic game content, you're a piece of shit ruining the server for everyone.
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  #17  
Old 12-30-2013, 02:41 AM
Sadre Spinegnawer Sadre Spinegnawer is offline
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[You must be logged in to view images. Log in or Register.]
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  #18  
Old 12-30-2013, 02:59 AM
Swish Swish is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
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lol'd
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  #19  
Old 12-30-2013, 03:26 AM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by DrKvothe [You must be logged in to view images. Log in or Register.]
From the front page:



If you think it's reasonable for adults in their upper 20s to lower 30s to 'compete' for mobs at the expense of real life, you're a loser. If you think that you being such a loser gives you license to deny the rest of the server a large portion of classic game content, you're a piece of shit ruining the server for everyone.
Is there a real life expense? Or is that just what you tell yourself?
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #20  
Old 12-30-2013, 03:29 AM
Ella`Ella Ella`Ella is online now
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Quote:
Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
I think the point is the myriad of posts suggesting that ANY sort of leeway from TMO would cause the server to spiral into pixel socialism. If you don't share that crazy view then this may not be aimed towards you.
I would like to illuminate that TMO has been very active and receptive in developing a draft of changes to raid policies with FE. I think a large majority of the population is significantly underestimating the extent in which TMO has been willing to compromise with not only Forceful Entry, but with the server as a whole.
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