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#11
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1. people will be relegated to a team, by IP, and a dominate guild will form within each team. 2. +/- 4 3. No cross teaming for the formation of pan-team zergs. 4. Heartbrand could potentially be a heavy hitter on t99 if he chose to play it and lead red dawn, maybe some charles bronson etc folk to a 3r d team option not populated by nilly or former holocaust. Theres 3 teams right there. 5. It will work, blubies and casuels are already expressing more interest in t99 than they did r99. r99 had a 660+ pop for weeks, that diminished because of... a. the server languished in disrepair, rogean was engaged in SWTOR b. the exp loss / exp rate was too harsh for many c. the banning of holocaust and rise of nihilium (Instantly removing all server competition not due to one party being better at pvp or pve, or one party having a cleaner whistle. They were both exploiting Nagafen pathing, Nihilum just had a Dev in their Guild.) d. the lack of availability of exp groups for people not of the initial population burst from launch (hardcoded teams fixes this) e. lack of anything to differentiate it from blue (for non-pvp enthusiasts i.e. casuals and blues), except it was a pain in the ass. Item loot, teams, and FV style no-no drops fixes this. f. null's custom resists, etc i could go on but, you get the idea. | |||
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Last edited by Lowlife; 11-19-2013 at 10:02 AM..
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#12
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Im not sure how teams fixes people not finding groups. Without xp bonus to groups, itll be the same cliques not allowing outsiders to group with em. I just dont see it Maybe itll work out, but im putting my money on the fail horse | |||
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#13
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most lulsy greifers will roll on evil so they can run around and harmtouch people at 50% fighting a giant scarab. or a druid so they can root bards kiting. (which puts them on 2 separate teams in all likelihood.) Not to join Nilly. teams fixes xp groups because you'll have a safety net of core people, within a smaller selection of zones, and a team-only chat channel with which you can find people you are certain won't kill you when you go grab another beer, and that you have to fend off the rest of the world with. This lets people make pals. I wouldn't be suprised if Nilly actually fields a shitty force on teams, favoring instead to farm their dead box and hope for the best when it comes to a merger, tbh. Thats why most of them are just really, really hoping teams fails and t99 gets merged into red, and not vica versa. The last bullet point above is why I now supper DrScience's approach to item loot and droppables. | |||
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Last edited by Lowlife; 11-19-2013 at 10:12 AM..
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#14
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I dont know, thats a lot of variables to get right. | |||
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#15
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My hypothesis is confirmed.
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#16
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You don't need to be Nostradamus to know people won't like item loot
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#17
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teams gonna be lame unless pop is over 300
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#18
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its easy you build a cap. for example. if xx team has 50active players and the other team only has 30. you lockout the xx team with 50 so new players are force to join the 30 to try and keep population balanced
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#19
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Please think your thoughts through to conclusion before posting. | |||
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#20
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most people don't think (truly) logically, so good luck here brews
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