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  #1  
Old 09-29-2013, 07:12 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Lucia Moonglow [You must be logged in to view images. Log in or Register.]
Thank you.

I understand my post is negative, it's because it's coming from a point where I'm feeling disenfranchised. I'm more hoping for more people like you to come along and encourage me by telling me that I'm wrong and why, I guess...
Every class has its pros or cons... otherwise all the min-maxers here would be playing the class with the least cons and the most pros. The advantage we have here is knowing ahead of time what those pros/cons are, instead of finding out after you have an investment in your character that "Oh shit, I'm useless!" like we found out after Kunark release (keep in mind rangers were seen as fucking awesome pre-Kunark because we could actually tank and no one knew about the hybrid xp penalty.) and had to wait until Luclin to feel useful again.

If the timeline is followed correctly and Velious is the last era, we all know that monks were OP in Velious to the point where they had to have their damage mitigation/avoidance nerfed... but if I recall correctly that didn't happen until after Velious. That was their ranger version of Luclin. But yeah, you need to learn pulling/splitting because that's part of the usefulness of monks.
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  #2  
Old 09-29-2013, 03:21 PM
citizen1080 citizen1080 is offline
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Shaman at 60 is arguably the best solo class in game along with enchanter and necro.

As far as enchanter not directly contributing. With a charmed pet you do more dps than any person in the group. With a good pet sometimes I do more dps than the group combined. That is along with providing great buffs and cc to group. But it is not a lazy mans class. Same as bard
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  #3  
Old 09-29-2013, 03:32 PM
Lucia Moonglow Lucia Moonglow is offline
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Originally Posted by susvain0362 [You must be logged in to view images. Log in or Register.]
Warriors are boring. Auto attack and taunt? And the occasional kick? dont do it. Everyones so twinked and they dont give you time to get aggro they just go all out right away.

I have a 32 paladin and its the greatest tank ever. You will never lose aggro. Pull with a bow and cast a few blinds and the mob will never get off your nuts. I dont even bother with stun unless its a caster. I dont know how blind works for aggro past 32, but so far its like an I-Win button for tanking. As long as you are on the mobs aggro list it wont run/be feared from blind. Pally gear is cheap as hell too. You can get all the Deepwater minus legs/bp for 300p a pop. For DPS staff of baton is 30/40 2hb sells for 200p, pally only. Ghoulbane isnt that expensive, Sword of the Mourning you can get for 500-700ish if you find the right person and that weapons awesome. Or just get a green jade broadswod 11/25 for 200p.

IF you roll the best paladin race - ERUDITE - you can get a godly shield that exclusive to them. 20 str/20sta, 30 ac + ultravision. for 300-400p.
I may choose paladin, then. That sounds like it might work well for me. What's your opinion on shadow knights? I have a 28 SK that would help me avoid trudging through some of the early levels.

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Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
[Rangers] are not a really strong class, but they are also undeserving of such a negative reputation. There are a lot of people who gear and play rangers like idiots and they tarnish the class more than should be the case.

So you don't like to solo nearly as much as group, and you prefer melee, but you'd like to be able to solo when you need to. Sounds like monk might be the right choice if you can overcome your distaste for pulling.

If you are having a really hard time finding groups as a rogue, you may need to do a bit more research on where to go, or put more effort into relationships. Find out where people your level are, or send tells and make your own group.
Well, I have a 46 ranger, and my biggest irk with them is that they receive that nasty experience penalty without much to show for it.

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Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
I'm a complete slacker, but I've found it quite cheap and easy to twink my main warrior and solo her entirely to about 30th level. Not quickly, mind you, but easily. So, don't believe that propaganda about them being 100% group dependent. You don't need top gear to be effective, and there's a lot of great gear that's not that expensive.

And if some people won't let you build aggro, screw 'em.

But Pallies and SKs are great, and aren't nearly as group dependent. I do miss having lifetaps.
Another plus for paladin, then! I actually have an SK that I started leveling up but then stopped on. I may go back to her if that's the case.

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Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
By your reactions to each class sounds like you need to play another game.
Thanks! It's handy when people just come right out and demonstrate why I should completely disregard their opinion like that. Much appreciated!

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Originally Posted by citizen1080 [You must be logged in to view images. Log in or Register.]
Shaman at 60 is arguably the best solo class in game along with enchanter and necro.

As far as enchanter not directly contributing. With a charmed pet you do more dps than any person in the group. With a good pet sometimes I do more dps than the group combined. That is along with providing great buffs and cc to group. But it is not a lazy mans class. Same as bard
True, though I would live with the constant fear of being eaten by my pet when it breaks charm.


Lots of input so far. I find myself leaning towards either Paladin or SK, MAYBE warrior? The agro thing is meh...Shaman maybe, too. Still deciding, but thank you to everyone that's provided useful input so far!
  #4  
Old 09-30-2013, 07:58 AM
Clark Clark is offline
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Quote:
Originally Posted by citizen1080 [You must be logged in to view images. Log in or Register.]
Shaman at 60 is arguably the best solo class in game along with enchanter and necro.

As far as enchanter not directly contributing. With a charmed pet you do more dps than any person in the group. With a good pet sometimes I do more dps than the group combined. That is along with providing great buffs and cc to group. But it is not a lazy mans class. Same as bard
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  #5  
Old 09-30-2013, 08:35 AM
webrunner5 webrunner5 is offline
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I really would not call a Shaman a lazy mans class either. They are really busy if you are the only healer in a group, and even solo they are swapping out spells a lot, even more in groups. And Cani keeps you always busy. But yes a great class for both grouping and solo.

When Velious comes out you will be very glad you rolled one. [You must be logged in to view images. Log in or Register.]
  #6  
Old 09-29-2013, 03:39 PM
Thulack Thulack is offline
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Your problem is you think about all the negatives that a class brings instead of thinking of the good things. Your basically talked down every class in the game in 1 way or another why would i not say that EQ doesnt sound like a game you would enjoy if you thought of each class exactly how you wrote it out. No class is perfect all classes have a downside you just have to choose which perks you actually like about the class and live with the negatives. I played a halfling ranger on live from 2003 to 2012 dont have to tell me about people giving you shit or having downsides of a toon. Also my main here is a 50 ranger.
  #7  
Old 09-29-2013, 03:52 PM
Lucia Moonglow Lucia Moonglow is offline
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Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
Your problem is you think about all the negatives that a class brings instead of thinking of the good things. Your basically talked down every class in the game in 1 way or another why would i not say that EQ doesnt sound like a game you would enjoy if you thought of each class exactly how you wrote it out. No class is perfect all classes have a downside you just have to choose which perks you actually like about the class and live with the negatives. I played a halfling ranger on live from 2003 to 2012 dont have to tell me about people giving you shit or having downsides of a toon. Also my main here is a 50 ranger.
I started my ranger in 1999 and eventually reached level 80 with over a thousand AAs before I quit, so I have some insight into how the class has evolved, what the downsides were, and where things got balanced out. You don't need to defend rangers to me, they're my favorite class. Rangers and Warriors both got shafted when the game came out because, at the time, the concept of MMO class dynamics were still unknown.

For Warriors, the Taunt skill really doesn't work like it should, and it wasn't until weapons like the Blade of Carnage and the Berate/Incite/etc. skill line that Warriors became viable threat generators. Paladins and SKs can generate instant agro, while warriors need time to build agro. That would be fine if warriors brought something to the table to offset that, like a ton more HP or significantly higher damage mitigation, but they don't.

For Rangers, they couldn't adequately fulfill any of the group roles sufficiently enough most of the time. They were good DPS, but still not as good as warriors, monks, or rogues. They could snare, but then so could druids, and the latter could also work as a backup healer. It wasn't until things like double archery damage, autofire (to prevent DPS clipping), and ranger-specific buffs were brought into the game that rangers really found a valuable role in groups. Up until Luclin and beyond, a Ranger was basically the person you grabbed if you had a spare slot and nobody else was available.

Maybe you missed it, but the entire point of giving my take on the classes was so that someone could step in and say "Hold on! You're wrong, this is why <insert class here> is actually really fun!"

The response to my interpretation of how classes work should be "here's where you're wrong", not "If you don't like it, go play something else."
  #8  
Old 10-01-2013, 12:47 PM
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It doesn't get any better with the rogue as far as LFG goes. I log in just about every night sitting LFG, running around advertising it. The only groups I get into are guild groups. It's not that rogues aren't good for groups. It's just that there is so damn many of them. And they are all running around with their epic.
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  #9  
Old 09-29-2013, 04:00 PM
Lune Lune is offline
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If you found the ranger exp penalty offputting and unnecessary, you're not going to find much respite as a paladin or SK. You've got none of the dps of a monk and roughly similar sturdiness, though you do have snap agro and some minor utility. You can solo but the experience will be absolutely terrible after 45ish, depending on your gear.

Not many paladins and shadow knights make it past 45.
  #10  
Old 09-29-2013, 04:32 PM
eqravenprince eqravenprince is offline
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Sounds like Monk is your class... least negative of the bunch. Pulling isn't that big of a deal, you might end up liking it.
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