Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #11  
Old 09-17-2013, 09:44 PM
kaev kaev is offline
Planar Protector


Join Date: Sep 2011
Posts: 1,909
Default

Quote:
Originally Posted by Motec [You must be logged in to view images. Log in or Register.]
Also note, the mob levels are irrelevent. Only their faction, social status, and current aggro status. VP trash still behaves identical to goblins in misty thicket.
Wrong. Non-XP green-cons will flee at low health, regardless of social agro and nearby allies (Goblins in SolA, for example.) So with two goblins agro'd, one green and one light-blue or blue, if you beat down the green first it will flee at low health, if you beat down the xp-giving mob first it will not flee at low health. This behavior has been very consistent during extended sessions pharming HQ Ore in Sol A over the past year.
Reply With Quote
  #12  
Old 09-18-2013, 05:26 AM
baramur baramur is offline
Sarnak


Join Date: May 2012
Posts: 257
Default

The con of the mob matters, and i will gladly demonstrate in game. If you pull a mob you can run it around all the green mobs you want and tbey will not assist, run it by a lb mob and it will assist. Also you can smack a green mob run into another green mob smack it, run across zone smack a third green mob and all will run at low health.
Reply With Quote
  #13  
Old 09-18-2013, 07:08 AM
Motec Motec is offline
Banned


Join Date: May 2011
Posts: 684
Default

fuck me its like ou have bricks in your head.

Do you have any understanding of the game you are playing?
Reply With Quote
  #14  
Old 09-18-2013, 07:09 AM
Motec Motec is offline
Banned


Join Date: May 2011
Posts: 684
Default

baramur, that is such an elementary and basic fact you state. What we are talking about is so far beyond that is isnt funny. Fuck me dead.
Reply With Quote
  #15  
Old 09-18-2013, 07:25 AM
Motec Motec is offline
Banned


Join Date: May 2011
Posts: 684
Default

Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
Wrong. Non-XP green-cons will flee at low health, regardless of social agro and nearby allies (Goblins in SolA, for example.) So with two goblins agro'd, one green and one light-blue or blue, if you beat down the green first it will flee at low health, if you beat down the xp-giving mob first it will not flee at low health. This behavior has been very consistent during extended sessions pharming HQ Ore in Sol A over the past year.
You did not read a single fucking word about HOW they are aggrod did you?
Reply With Quote
  #16  
Old 09-18-2013, 09:53 AM
Kayahni Kayahni is offline
Large Rat


Join Date: May 2012
Posts: 9
Default

Quote:
Originally Posted by Motec [You must be logged in to view images. Log in or Register.]
Fuck me dead.
Best line I've seen in a while lol [You must be logged in to view images. Log in or Register.]
Reply With Quote
  #17  
Old 09-18-2013, 10:47 AM
Vega Vega is offline
Sarnak

Vega's Avatar

Join Date: Jun 2012
Posts: 483
Default

Quote:
Originally Posted by Motec [You must be logged in to view images. Log in or Register.]
Tertiary Aggro
2. If you pull 1 green mob and have another green mob assist it, neither will flee.

Little johnny is in sol a on his 60 cleric. He attacks a goblin and roots in, then runs into another room past some other goblins and sits. When root breaks, the other goblins assist goblin #1 as it comes to belt on poor cleric, and none will flee until the last alive.
Decided to test this, mainly because of your demeanor. I went to a lava storm and found a camp with 2 green con fire goblins standing close together. I rooted one, then sat at a distance so the other would add with assist aggro, then waited till the initial one broke root. I pulled them both away from the camp to avoid any other potential assist variables. I actually did this 2 times, once when damaging the initial aggro below 20%, the other time with damaging the assist aggro below 20%. Both times the almost dead one would flee while the other continued to attack.

Do you actually play on p99? Because the way you're talking to other people, you'd think you'd have tested this. Perhaps this is some sort of elaborate troll that I'm just not catching on to.
Reply With Quote
  #18  
Old 09-18-2013, 11:10 AM
kaev kaev is offline
Planar Protector


Join Date: Sep 2011
Posts: 1,909
Default

Quote:
Originally Posted by Motec [You must be logged in to view images. Log in or Register.]
You did not read a single fucking word about HOW they are aggrod did you?
Reading comprehension a problem for you? Which part of "regardless of social agro and nearby allies" is not understandable to you? Do you even play on this server?
Reply With Quote
  #19  
Old 09-18-2013, 03:55 PM
Yinikren Yinikren is offline
Fire Giant

Yinikren's Avatar

Join Date: Feb 2010
Location: Las Vegas, NV
Posts: 591
Default

I knew I wasn't crazy for seeing the things I saw in Lguk. Thanks for the help against Motec's holy crusade, guys. <3 Holy shit dude, calm down.
__________________
Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
Reply With Quote
  #20  
Old 09-18-2013, 09:44 PM
Motec Motec is offline
Banned


Join Date: May 2011
Posts: 684
Default

Quote:
Originally Posted by Vega [You must be logged in to view images. Log in or Register.]
Decided to test this, mainly because of your demeanor. I went to a lava storm and found a camp with 2 green con fire goblins standing close together. I rooted one, then sat at a distance so the other would add with assist aggro, then waited till the initial one broke root. I pulled them both away from the camp to avoid any other potential assist variables. I actually did this 2 times, once when damaging the initial aggro below 20%, the other time with damaging the assist aggro below 20%. Both times the almost dead one would flee while the other continued to attack.

Do you actually play on p99? Because the way you're talking to other people, you'd think you'd have tested this. Perhaps this is some sort of elaborate troll that I'm just not catching on to.
Very interesting, as that's not how it works on live or Mac.
Secondly, I've experienced the opposite to you many many times in sol a power leveling with 30-50 mobs on me as a cleric and none run until the last.

So could we perhaps hypothesize that having a lower level (credible threat/in xp range) person on hate list causes the no flee?

Typical scenario is I would root a mob at high shaman, and at champion, and run to zone and sit when roots broke. Other person would hit everything once as well as buff me, I keep aggro on myself (and heal) with clicky VP heal staff in a corner, and let DS do the rest.

I would assume nothing has changed in the last 18months since I did this here.

On EQMac, it was the same as how I wrote - as I have recent memory and experience doing it.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:31 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.