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#11
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Quote:
There are other ways to implement loot by making it good to fight evens/reds and bad to fight lower players. Enforce a decaying reward for getting killed, then move into negatives to discourage griefing, like negative points and even res like effects. If already geared they wont care about points on an alt but im sure they would hate having rez effects for 24 hours etc. The things I see folks complain about most now are resists supposedly, game breaking clickies (which I assume they have no access to them due to not getting a decent pk/raid going themselves), and griefing. Example Kimm keeps killing wizing cause he wasn't smart and waffle faced his keyboard. Kimm gets hit with a random effect after the 2cnd time killing wizing, 24 hour rez effect, or loses xp and pvp points, gets gated apon wizings death to jail or the middle of oot on the bottom of the ocean etc. Make it harsh so folks think twice about screwing with lower lvls. Endgame not so much but then again you wouldn't be able to grief a raid for long without your whole guild getting punished etc. (was thinking more for low lvl grief since raid/zone control is huge strategy for pvp) | |||
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#12
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Item loot doesn't favor casters it favors bottoming out the population leaving only naked gank squads on the server; not going to level a warrior if I know that at any moment I'm not in a raid situation a group of naked casters will go full nuke/train mode just to steal my shit and RMT it. So you're not PvPing for PvPing sake, you're forming death squads to remove loot from other players which 9/10 you won't even use yourself, because it's much lulz to destroy some poor cleric 6v1 and take his only +WIS item even though you're a wizard and never can can use nor want that +4 wisdom tunic; you're taking the item not for profit but to essentially rage out this cleric so he whines in OOC so you can laugh at him before he just quits. Case and point, on Secrets discord box I farmed a full suit of kael cleric armor and delevel'd myself to use the 500 pt AoE heal clicky to plvl my guildmates in the Warrens, Cast and crew rolled in 6v1 and chain blinded/stunned/pet'd down my cleric and looted the full suit of armor then DELETED it, it wasn't cause he wanted the armor for his pals or anything of that nature he wanted to take the armor because I linked it in OOC then remove it completely from my possession to force me to camp this shit all over again; thus wasting two days of my time and making me not want to play the box again, because who wants to play the box when every time you obtain something there are a dozen naked casters dedicated to removing that item from your body just to link it to you before clicking that delete button. Pals need to stop acting like item loot is anything but a hardcoded griefing tool. | |||
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Last edited by abacab-winner; 09-02-2013 at 10:53 AM..
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#13
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^^^ +1 I still think you could implement a loot system that doesn't effect gear but still make dying undesirable. Who wants to grind to 60 just to run around naked? Maybe make looting corpse you get the head of the victom so you can link that stuff in chat every time they act bad ass...you know ego is 90% of pvp [You must be logged in to view images. Log in or Register.] /em Absynthe holds up soanso's bloody head for all to see his pvp failure.
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#14
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item loot would be a terrible idea with the current level range and resist system in place. trust me i would have all to gain, i basically have ran around naked for a year, but all this would do is kill the server. you would need some serious changes in order for item loot to be 'fair'
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#15
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Again, it's fucking stupid.
I shouldn't have to spend 45 seconds bagging all my shit on my warrior reducing my nice 100MR down to 35MR just to fail killing a lev'd up naked wizard that will land everything he throws at me; I should be able to wear my resist gear so the wizard can't just naked ez-mode kill me. | ||
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#16
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#17
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Only people that want item loot are pals that play casters exclusively, because it takes such sick skill to get sow/lev'd then running around a zone blind/nuking/rooting/dotting people to death.
You'll just have a bunch of shaman's ebolting you then taking off as you slowly die, you'll have a bunch of mages tapping Jboots and slapping earth pets on you then running away, a bunch of wizards sploiting Z-axis dropping rains on you from 1,000 ft in the sky. Caster is ez mode PvP just like playing frost mages in WoW was ez mode PvP; when you can just perma-kite and CC melee to a point they can only get a shot in if they're lucky and score a root resist then you're setting up a failure of a server where the only time people log on their decked-out warrior is to do the mandatory weekly VP. | ||
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#18
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No CSR or LNS policy issues. Because everyone had access to summon corpse spells. You just summoned and went elsewhere after it was all over and your side was completely dead. | |||
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#19
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Lots of ppl in here arguing "item loot sucks!" -- yes, I agree traditional item loot would be bad. I created this thread hoping ppl would try and come up with a way item loot could NOT suck. So guys -- any ideas? Or you all going to just have the same old discussions again [You must be logged in to view images. Log in or Register.]. Only got 1 suggestion in here so far, for "head loot" which I think could be fun, but remember with teams there is no ooc so shit talking will be at a minimum. But heads still sound cool. Better than nothing, and maybe they could be turned in for summon pots like on sullon. | |||
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#20
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With tokens or heads though.. ppl will probably x-team (create alts) to farm them for whatever the turn in reward is :/. Would have to come up with a way to curb that
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