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#11
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I don't understand how Nilbog can be so adamant about classicism on blue but on the other hand Rogean/Sirken tries to bend over backwards to appease a small very vocal minority of red players. SZ may of been the lowest pop server but it also came at a much latter time then VZ/TZ/RZ if it was a launch server it would of been grand. This is the LAST chance for a good pvp EMU server don't fuck it up with global /ooc custom resists yellow fucking text, battlegrounds custom pvp levels,Insane XP bonuses and Variance. Make it SZ rules, make it CLASSIC and people will play on it just because it's a new server. Hardcoded teams with no level limit fixes OOR Healing,Cross Teaming and cuts down on high level griefing. My only issue is that with Kunark being 100% evil dominated and allowing for leveling from 1-60 in almost uncontested territory made evils the go to choice for blue players, This was evened out with Velious allowing the neutrals to move there and having the good team stay in mostly old world. If the server is released with out Velious it may destroy the ecosystem irreparably or it may force the good/neutrals to make a foothold inside of FV and maybe chance it for the better that remains to be seen. I'll be discussing this more on my stream soon in about an hour, I welcome any and all opinions. | |||
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#12
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Reiterating....SZ went live with velious. If we can't launch with velious we should launch with orignal content only, because Kunark unbalances everything.
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#13
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Evil definitely has a lot going for it. I would love to have the 3 teams of SZ, it by far makes everything more interesting. However they have to plan for the huge numbers on the evil side and do something to give the other teams a boost.
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#14
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These aren't classic servers and there is no way to reproduce 100% classic experience.
That being said I'm interested in the modified Ruleset that was posted for SZ. It has aspects added to help balance the huge advantages of going Evil http://www.project1999.org/forums/sh...d.php?t=120312 I don't like everything in the proposal but for the most part seems pretty interesting. | ||
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#16
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So he's either too stupid to know where PvP discussion is going to take place, or he knows where the discussion is and he is actually just trying to subliminal message people into thinking about red. | |||
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#17
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Well they are hoping to pull as many people from the blue server as they can so it's not totally out of place.
It's important to know what a blue player would want to get them to move over to teams | ||
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Last edited by Rec; 09-01-2013 at 01:05 PM..
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#18
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The existing red99 characters are going to be copied over to blue99 in 6-12 months per the "no-wipe" policy.
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#19
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The good news for you guys is that TMO will finally have some competition with Nihilum.
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#20
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Quote:
*edit* Also should add I didn't really bother to check the red forums, although I've played it a little I don't often venture to the pvp forum. *edit edit* I like the idea of a fresh classic start in response to your post Rec, classics fun lol and teams seems like it would give a good in between for red and blue players being that you'd have an alliance to depend on as opposed to being solo on red or left without the option of killing people on blue. Anyway is has appeal imo because of the fact that a. its another classic start and b. teams give you a little bit of a homebase in terms of groups, crowds etc.
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Freddi
Farson | |||
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Last edited by Laugher; 09-01-2013 at 01:53 PM..
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