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  #11  
Old 09-01-2013, 11:05 AM
Tiggles Tiggles is offline
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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
teams server inc, no eta. 3 teams seems like the most favored amount of teams. i am praying to tunare they use the SZ ruleset or at least the teams from sz. pras.
I'm praying they use 100% SZ ruleset with classic resists and stop listening to these box locusts who destroy every EMU server they play on.

I don't understand how Nilbog can be so adamant about classicism on blue but on the other hand Rogean/Sirken tries to bend over backwards to appease a small very vocal minority of red players.

SZ may of been the lowest pop server but it also came at a much latter time then VZ/TZ/RZ if it was a launch server it would of been grand.

This is the LAST chance for a good pvp EMU server don't fuck it up with global /ooc custom resists yellow fucking text, battlegrounds custom pvp levels,Insane XP bonuses and Variance. Make it SZ rules, make it CLASSIC and people will play on it just because it's a new server.

Hardcoded teams with no level limit fixes OOR Healing,Cross Teaming and cuts down on high level griefing.

My only issue is that with Kunark being 100% evil dominated and allowing for leveling from 1-60 in almost uncontested territory made evils the go to choice for blue players, This was evened out with Velious allowing the neutrals to move there and having the good team stay in mostly old world.

If the server is released with out Velious it may destroy the ecosystem irreparably or it may force the good/neutrals to make a foothold inside of FV and maybe chance it for the better that remains to be seen.

I'll be discussing this more on my stream soon in about an hour, I welcome any and all opinions.
  #12  
Old 09-01-2013, 11:11 AM
Weekapaug Weekapaug is offline
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Quote:
Originally Posted by Tiggles [You must be logged in to view images. Log in or Register.]
I'm praying they use 100% SZ ruleset with classic resists and stop listening to these box locusts who destroy every EMU server they play on.

I don't understand how Nilbog can be so adamant about classicism on blue but on the other hand Rogean/Sirken tries to bend over backwards to appease a small very vocal minority of red players.

SZ may of been the lowest pop server but it also came at a much latter time then VZ/TZ/RZ if it was a launch server it would of been grand.

This is the LAST chance for a good pvp EMU server don't fuck it up with global /ooc custom resists yellow fucking text, battlegrounds custom pvp levels,Insane XP bonuses and Variance. Make it SZ rules, make it CLASSIC and people will play on it just because it's a new server.

Hardcoded teams with no level limit fixes OOR Healing,Cross Teaming and cuts down on high level griefing.

My only issue is that with Kunark being 100% evil dominated and allowing for leveling from 1-60 in almost uncontested territory made evils the go to choice for blue players, This was evened out with Velious allowing the neutrals to move there and having the good team stay in mostly old world.

If the server is released with out Velious it may destroy the ecosystem irreparably or it may force the good/neutrals to make a foothold inside of FV and maybe chance it for the better that remains to be seen.

I'll be discussing this more on my stream soon in about an hour, I welcome any and all opinions.
^^^This.

Reiterating....SZ went live with velious. If we can't launch with velious we should launch with orignal content only, because Kunark unbalances everything.
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  #13  
Old 09-01-2013, 11:14 AM
Rec Rec is offline
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Evil definitely has a lot going for it. I would love to have the 3 teams of SZ, it by far makes everything more interesting. However they have to plan for the huge numbers on the evil side and do something to give the other teams a boost.
  #14  
Old 09-01-2013, 11:19 AM
Vandy Vandy is offline
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These aren't classic servers and there is no way to reproduce 100% classic experience.
That being said I'm interested in the modified Ruleset that was posted for SZ.

It has aspects added to help balance the huge advantages of going Evil

http://www.project1999.org/forums/sh...d.php?t=120312

I don't like everything in the proposal but for the most part seems pretty interesting.
  #15  
Old 09-01-2013, 11:47 AM
Swish Swish is offline
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Planetside was (and Planetside 2 IS) way better for the 3 teams setup [You must be logged in to view images. Log in or Register.]
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  #16  
Old 09-01-2013, 01:00 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Weekapaug [You must be logged in to view images. Log in or Register.]
Are you an idiot?

There was a twich stream with the P99 develeopers last night and the purpose of it was to discuss "new ideas for pvp." I gather, from the OP, that they are talking about a new teams PvP server. That would be fantastic. Will it be like SZ?

He's talking about an actual event that happened, not recruiting for red 99. Or stupid.

And I would love to hear more about it, because I missed it.

Go away.
OP asked for info about a new PvP server in the PvE section of the forums when there are 40 threads about this shit in, you guessed it, the PvP forums.

So he's either too stupid to know where PvP discussion is going to take place, or he knows where the discussion is and he is actually just trying to subliminal message people into thinking about red.
  #17  
Old 09-01-2013, 01:01 PM
Rec Rec is offline
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Well they are hoping to pull as many people from the blue server as they can so it's not totally out of place.

It's important to know what a blue player would want to get them to move over to teams
Last edited by Rec; 09-01-2013 at 01:05 PM..
  #18  
Old 09-01-2013, 01:11 PM
Giovanni Giovanni is offline
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The existing red99 characters are going to be copied over to blue99 in 6-12 months per the "no-wipe" policy.
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Quote:
Originally Posted by nilbog View Post
1. classic resist system
2. item loot
3. teams
4. egg shaped pumice
5. racial faction loss
6. removal of exp loss on pvp death
7. pvp text (i like orange)
  #19  
Old 09-01-2013, 01:12 PM
Giovanni Giovanni is offline
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The good news for you guys is that TMO will finally have some competition with Nihilum.
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Quote:
Originally Posted by nilbog View Post
1. classic resist system
2. item loot
3. teams
4. egg shaped pumice
5. racial faction loss
6. removal of exp loss on pvp death
7. pvp text (i like orange)
  #20  
Old 09-01-2013, 01:36 PM
Laugher Laugher is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
OP asked for info about a new PvP server in the PvE section of the forums when there are 40 threads about this shit in, you guessed it, the PvP forums.

So he's either too stupid to know where PvP discussion is going to take place, or he knows where the discussion is and he is actually just trying to subliminal message people into thinking about red.
As a blue player I just assumed to post in the blue forums, sorry Tec didn't mean to anger you on a minor issue such as posting subject matter in what I now know is the wrong place. [You must be logged in to view images. Log in or Register.]

*edit* Also should add I didn't really bother to check the red forums, although I've played it a little I don't often venture to the pvp forum.

*edit edit* I like the idea of a fresh classic start in response to your post Rec, classics fun lol and teams seems like it would give a good in between for red and blue players being that you'd have an alliance to depend on as opposed to being solo on red or left without the option of killing people on blue. Anyway is has appeal imo because of the fact that a. its another classic start and b. teams give you a little bit of a homebase in terms of groups, crowds etc.
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Last edited by Laugher; 09-01-2013 at 01:53 PM..
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