Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

View Poll Results: Which system would you prefer on p99?
Core mechanics with Titanium Client 60 60.00%
Fully Classic with Trilogy Client 40 40.00%
Voters: 100. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 08-31-2013, 10:51 PM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

Classic or die. Night blindness, single chat box, not ducking spell casting, etc...
  #12  
Old 09-01-2013, 01:03 AM
BillyCranston BillyCranston is offline
Banned


Join Date: Jul 2013
Posts: 58
Default

EQ after 13 years can't be completely classic like it was 13 years ago. When 99% of the population knows how to run 100% of the game, classic mechanics fall completely flat on their ass.

Before the project even started, things like class penalties, all of that, should have been retrofitted like they eventually became. I understand the want to do things "classicly" patch by patch, but that simply isn't happening here. Things get picked and chosen as they can be completed, which is fine; but that's not how the changes happened in EQ classicly.

Forcing the original UI on anyone at this point is absolutely retarded. Velious releases and the new UI is introduced that everyone is using or has modded with UI files. If the UI had been available from the get-go, okay, I could see that. However, even then, I wouldn't agree with it. Yes, that's how it was when EQ came out... BECAUSE NO ONE HAD THE GRAPHICAL POWER TO RUN ANYTHING BIGGER THAN LESS THAN 50% OF YOUR SCREEN BEING ACTUAL GAMEPLAY!!!!

Class penalties, things getting changed that got changed back less than 6 months later, things that got completely removed because of abuse of players in classic that still exist here, that's not even half of it. I just don't see the point. If 5% of the playerbase on P99 knew what 95% of the playerbase knows, completely classic mechanics would work wonderfully.

5% being in the know is hardly what the population of P99 is. I'd be surprised if 5% of the lifetime population of P99 had never played the game before. Everyone knows what to use and what to abuse.
  #13  
Old 09-01-2013, 01:19 AM
jarinaEQ1 jarinaEQ1 is offline
Aviak

jarinaEQ1's Avatar

Join Date: Aug 2013
Location: Europe
Posts: 60
Post

Core engine, but :
+ UI advanced mod
+ TS UI
- Race/class penalty
- Twinky players
__________________
EQEmu-P1999 : Jarinah Shaman of Europa My Magelo profil

Everquest 1 (1998) : Jarina Lepetiot (The Rathe) - SHM
Everquest 2 : Jarinah - Bear SHM
Vanguard : Jarina - SHM
Starwars Galaxies : Jarina - MBH
Pirates of the Burning Sea : Jarina - Pirate
Matrix Online : Jarina - Don't remember
SWGEmu : Jarina - MBH
  #14  
Old 09-01-2013, 07:47 AM
myriverse myriverse is offline
Planar Protector

myriverse's Avatar

Join Date: Jan 2013
Location: Swamp of N.O. Hope
Posts: 2,470
Default

Whatever it is we have now.

There's "classic" and then there's "grognard." Don't be the latter.
  #15  
Old 09-01-2013, 09:59 AM
Weekapaug Weekapaug is offline
Fire Giant


Join Date: Apr 2010
Location: Gamehendge
Posts: 776
Default

Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Classic or die. Night blindness, single chat box, not ducking spell casting, etc...
I agree, but I don't know why people keep saying you couldn't duck spell casts....I did it during classic in 99 on my wiz constantly.
__________________
  #16  
Old 09-01-2013, 10:03 AM
Weekapaug Weekapaug is offline
Fire Giant


Join Date: Apr 2010
Location: Gamehendge
Posts: 776
Default

We had no hybrid penalties here when I started, but they got patched in.

I love p99 and have the highest respect for the people behind it but it really makes me /boggle at how they prioritize what they do sometimes. Most agree that hybrid penalties made no sense, Brad McQuade himself acknowledged that they made no sense, yet we have that in an effort to be classic while so many other non-classic things exist. I really just don't get it, sometimes.

But as to the original topic, going to and requiring the Trilogy client would take care of so many non-classic issues, for sure. Proper night-blindness and custom UIs just off the top of my head. I voted Trilogy. The day a classic EMU starts that utilizes the Trilogy client, I am so there.
__________________
Last edited by Weekapaug; 09-01-2013 at 10:05 AM..
  #17  
Old 09-01-2013, 10:05 AM
heartbrand heartbrand is offline
Planar Protector

heartbrand's Avatar

Join Date: Dec 2011
Location: The Wire
Posts: 9,760
Default

But hybrids are so good cuz they can melee and cast u no?
  #18  
Old 09-01-2013, 10:08 AM
SamwiseRed SamwiseRed is offline
Planar Protector

SamwiseRed's Avatar

Join Date: Dec 2011
Location: Tatooine
Posts: 10,188
Default

i think hybrid penalty should only apply to you when you are solo. not classic but its like, my opinion man.
__________________
Current Games:
Naw
  #19  
Old 09-01-2013, 10:20 AM
Weekapaug Weekapaug is offline
Fire Giant


Join Date: Apr 2010
Location: Gamehendge
Posts: 776
Default

Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
But hybrids are so good cuz they can melee and cast u no?
During this era of everquest hybrids suffer from compounding penalties. Their versitility was the original rationale behind this but they went too far. So not only do they, generally, not do anything better than the "pure" classes, they get a 40% exp penalty that they bring with them to groups, making them even less desireable. Bards being the arguable exception....They have always been great if the player behind them was talented. And I still think, personally, that hybrid tanks are great because they can use spells for aggro, but still prefer grouping with warriors because they bring no exp penalty. The exp penalty isn't that bad in a good fast grinding group with A hybrid....You get 2 or more and you might as well just go do something else....The bar literally barely moves.

Bad idea jeans, from the get-go, and the devs eventually admitted that the extent to which hybrids were penalized was a major mistake. And they took steps to fix it. The hybrid penalty came out mid-velious, and as new content was released most hybrid classes got their own lines of spells and buffs that gave them a more desired role. Eventually, hybrid tanks, for example, became the premiere tanks for group content, while warriors remained top tanks for raid content. Rangers just as viable a dps class as rogues and monks, with some fantastic ATK buffs to go with them. You know, actual class balance instead of what we have during this era.

I love classic EQ. Loved it then, and love it here now. But hybrid classes being basicly broken with compounding penalties probably at the top of the list of things I don't like about this era, becuase it's just ridiculous. And it's worse here because it gets so blown out of proportion by the min-maxxers. Back in actual classic era live, people still just played what they wanted and it really wasn't that big a deal, especially before kunark. It was around halfway thru kunark that people en masse began to notice the problem with the group hybrid exp penalty and started avoiding them for groups.

Was looking for something new to do recently so I started a ranger. It's actually a really fun class, you just have to gear it and play it right. Have talked to higher level rangers and from what I can gather, the worst part of playing one isn't that they are gimped like popular opionion suggests, but that people think they are gimped and you can't get groups. "Hope you like to solo" I have been told repeatedly.
__________________
Last edited by Weekapaug; 09-01-2013 at 10:26 AM..
  #20  
Old 09-01-2013, 10:24 AM
khanable khanable is offline
Planar Protector

khanable's Avatar

Join Date: Apr 2010
Location: The Plane of Rustles
Posts: 2,709
Default

Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Classic or die. Night blindness, single chat box, not ducking spell casting, etc...
__________________
hello i'm cucumbers
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:53 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.