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  #1  
Old 08-07-2013, 04:59 PM
a_gnoll_pup a_gnoll_pup is offline
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http://www.youtube.com/watch?v=znDk2_UUj0w

What's working so far (not much, but you can see it works.)
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  #2  
Old 08-07-2013, 06:50 PM
Telin Telin is offline
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This is fantastic! Eqmac client is probably shortest route (still not an easy one) to taking this server much closer to an authentic classic experience. Well done so far!
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  #3  
Old 08-07-2013, 08:21 PM
Dac321 Dac321 is offline
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Quote:
Originally Posted by a_gnoll_pup [You must be logged in to view images. Log in or Register.]
http://www.youtube.com/watch?v=znDk2_UUj0w

What's working so far (not much, but you can see it works.)
This is brilliant.. Getting excited for it.
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  #4  
Old 08-12-2013, 06:15 PM
pyrese pyrese is offline
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Quote:
Originally Posted by Dac321 [You must be logged in to view images. Log in or Register.]
Gnoll, I have a question.. Maybe I can jog your memory, or anyone else's. Do you recall while selecting different races while in creation mode, the pitch, or tune of the Character Selection Music would alter? For example, if you selected an Ogre, or Troll, a heavily bass would take over the chorus to represent evil, then if you were to select a dwarf, or gnome, a higher pitch flute would then play. Does the EQmac version have that feature, and if so, that would properly add a nostalgic feeling. If it is still around, that would be great. Just me 2 cents.

This is correct. If I recall correctly, this was accomplished by turning tracks in the midi for character select on and off based on the race of the selected character.

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Originally Posted by a_gnoll_pup [You must be logged in to view images. Log in or Register.]
I just got sick working on this a tad (spent like the entire night reverse engineering the MIDI code to make a DLL that adds proper MIDI support to the client) but here's the final result:

http://www.youtube.com/watch?v=njQ1wi_bLPM

Notice the Old UI is fixed up a bit as well. This is the result of adding a proper server name to the configuration file.

Next up, position updates and spells. After that I will demonstrate a modern-era client (Titanium) and an old-era client (EQMac) in sync.

Note: Unfortunately the Trilogy client is incompatible with modern hardware, and the EQMac one barely works as-is, so this is the closest you will get to perfection on Windows 8.
Does...does this mean we can have variable combat music again?
Last edited by pyrese; 08-12-2013 at 06:20 PM..
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  #5  
Old 08-07-2013, 08:52 PM
a_gnoll_pup a_gnoll_pup is offline
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http://www.youtube.com/watch?v=Om4RBt76XU4

Ingame video.
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  #6  
Old 08-08-2013, 12:25 AM
Vandamwtc Vandamwtc is offline
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This looks incredible!
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  #7  
Old 08-08-2013, 12:32 AM
Edame Edame is offline
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Quote:
Originally Posted by Vandamwtc [You must be logged in to view images. Log in or Register.]
This looks incredible!
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  #8  
Old 08-08-2013, 01:18 AM
khanable khanable is offline
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Holy shitballs
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  #9  
Old 08-08-2013, 11:58 AM
Wrench Wrench is offline
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It really is a shame your projects always end in such drama. This really does look good.
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  #10  
Old 08-08-2013, 12:02 PM
a_gnoll_pup a_gnoll_pup is offline
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Quote:
Originally Posted by Wrench [You must be logged in to view images. Log in or Register.]
It really is a shame your projects always end in such drama. This really does look good.
The idea to make this open-source is mainly to make it drama-proof. Everyone can contribute, if development stops, someone else can take over.
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