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| View Poll Results: Since FTE shouts are implemented, should variance be reevaluated? | |||
| Variance is not necessary and should be removed to allow for classic mechanics to exist. |
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23 | 25.27% |
| Everything is fine the way it currently is on the server. |
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7 | 7.69% |
| Variance window times should be decreased. |
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5 | 5.49% |
| Variance window times should be increased. |
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1 | 1.10% |
| Variance should exist in some form hardly/not changed at all, but more simultaneous server repops.. |
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5 | 5.49% |
| Variance should exist with longer windows, and more simultaneous server repops. |
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3 | 3.30% |
| Variance should exist with shorter windows, and more simultaneous server repops. |
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15 | 16.48% |
| Variance should be removed to allow for classic mechanics to exist. More simultaneous server repops. |
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30 | 32.97% |
| Other option, please indicate in thread. |
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2 | 2.20% |
| Voters: 91. You may not vote on this poll | |||
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#1
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Where's the option that says no variance with forced rotations?
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#2
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Quote:
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#3
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There is FTE shout now. Take some exlax and let the poop flow.
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#4
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In my opinion, Nilbog would be in favor of removing variance to make the game more classic, and as long as FTE shouts determined who had the mob even without variance existing, I would think that Rogean wouldn't really care if variance existed or not. I tend to interpret Rogean liking whatever gives him the least biggest headache in terms of sorting out player disputes. No idea what the other GMs would think?
EDIT: Shit who am I kidding, I have no idea what the motives of the staff are and what they would/wouldn't support based on player consensus. However, in a dream world, which I don't believe would happen because it isn't classic, I would think it would be cool if all the mobs spawned simultaneously at a random time each week. This time would be based off variance. Players would receive a notification of like 30 mins to an hour before it happened maybe via a server wide message? Then everyone would race to the mobs, and the time each week this happened would be random to not screw over Euro people or anyone else in a different time zone from the majority. I want to distinguish that this is different from server repops; I mean this is the only way raid targets would pop. Not sure how this would work for mobs that are a less than 7 day timer like Trak/Maestro.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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Last edited by zanderklocke; 08-05-2013 at 02:30 PM..
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#5
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Quote:
Server repops in off-peak times are probably the best chance for Euro people not in TMO. EDIT: I have no problems with TMO or its players. I just think it would be cool if more people could compete with them like on repop days. I think many of them seem to like that competition too.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | |||
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Last edited by zanderklocke; 08-05-2013 at 03:48 PM..
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#6
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Everything is fine the way it currently is on the server.
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#9
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This is just a wild guess on my part but I think the reason there is variance on here, and Nilbog, Rogean, Sirken are so hands off on this is that they have RL jobs, and I would assume families.
Any other method would mean a lot more hands on, ergo, time out of their lives to do this. I think they just don't want to be bothered and I don't blame them. They probably devote a LOT more time to this server than you think the way it is. | ||
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