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  #1  
Old 07-31-2013, 10:56 AM
Stinkum Stinkum is offline
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normal human beings already joined the server but were alienated due to poor launch, lack of development on major bugs, FFA ruleset, and the fact that w/absolutely no groups trying to solo your 18 dwarf rogue with a rusty dagger to 60 is about as appealing as seeing amelinda naked
  #2  
Old 07-31-2013, 11:06 AM
XiakenjaTZ XiakenjaTZ is offline
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Word is he got the invite to EQ in vegas. I wonder if they will let him run a box if he gets hired to work on EQnext.
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Old 07-31-2013, 11:14 AM
Nirgon Nirgon is offline
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Trying to solo a rogue does sound like something someone dumb would do, esp if they had played EQ in any capacity before. I've seen many try.
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Old 07-31-2013, 12:01 PM
Danien Danien is offline
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Well, a huge portion of the playerbase was cancerous from the start. There were several times I saw people get invited to groups just to get killed after they had spent 20 mins getting there and other pointless griefing shit. Quit the box for the first time after 2-3 weeks of playing because while I could deal with it, I could not see normal people surviving in that environment.

Imagine my surprise when the server ended up being a ghost town (The population was plummeting long before holo was banned) just a few months later.
  #5  
Old 07-31-2013, 01:58 PM
Stinkum Stinkum is offline
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Quote:
Originally Posted by Danien [You must be logged in to view images. Log in or Register.]
Well, a huge portion of the playerbase was cancerous from the start. There were several times I saw people get invited to groups just to get killed after they had spent 20 mins getting there and other pointless griefing shit. Quit the box for the first time after 2-3 weeks of playing because while I could deal with it, I could not see normal people surviving in that environment.

Imagine my surprise when the server ended up being a ghost town (The population was plummeting long before holo was banned) just a few months later.
This is what happens in FFA ruleset.

FFA is for sociopath type griefers who want to kill everything including group members medding at 1% hp.

It makes for fun times when there's fresh meat to but soon enough you're playing by yourself or gearing your 9th alt with VP gear because the server is so fucking boring and empty.

As far as perpetual health of a server, a team ruleset is the only way to go.
  #6  
Old 07-31-2013, 04:29 PM
Dullah Dullah is offline
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Quote:
Originally Posted by Stinkum [You must be logged in to view images. Log in or Register.]
This is what happens in FFA ruleset.

FFA is for sociopath type griefers who want to kill everything including group members medding at 1% hp.

It makes for fun times when there's fresh meat to but soon enough you're playing by yourself or gearing your 9th alt with VP gear because the server is so fucking boring and empty.

As far as perpetual health of a server, a team ruleset is the only way to go.
Not at all how it was on RZ. Strongest system of order vs chaos that I've ever seen in an online game. Griefers were rare, most were anti-pk and only fought other anti-pk guilds when they broke rules or stole camps or raid mobs.
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  #7  
Old 07-31-2013, 05:00 PM
Stinkum Stinkum is offline
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All I am saying is it is like Groundhog's Day with EQ PvP servers since the first VZTZ box. The same FFA ruleset, the same exact 75-pop box, most of the people on here are the same people you played against on VZTZ. The same inevitable 1-powerful guild server while the server circles the drain in stasis until someone finally puts it out of its misery.

We never get any new blood and it's because these servers and ruleset alienates new players. If you're still claiming you have fun on here at this point you're only lying to yourself because no one believes you.
Last edited by Stinkum; 07-31-2013 at 05:02 PM..
  #8  
Old 07-31-2013, 12:04 PM
Nirgon Nirgon is offline
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Most did come here with the mindset of "attack and kill everyone else", and it definitely turned out that way.

The most brutal stories weren't even reported.
  #9  
Old 07-31-2013, 12:06 PM
heartbrand heartbrand is offline
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The type of people that play here is the number one reason this server no matter the ruleset will always have an incredibly low pop.
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  #10  
Old 07-31-2013, 12:15 PM
Nirgon Nirgon is offline
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Darkenbane or the rando-PKs never ruled RZ for a reason.

2000 pop server, vs 200 pop server.

2000 people who want the option of PvP vs 200 over immersed scum bags who literally live and breathe grief.

Server without whirl/root spam, "lure" mage pet root etc vs raptors are no longer animals but lava crawlers in same patch note are.

As strong as OG-Holo was on the battlefield, a guild with that mindset would have gotten raped into submission on RZ. Surprisingly, MOST people aren't random PKs who corpse camp and send insanely hateful tells after a 5v1. However, without the ~3 mostly active GMs stomping out no-goodnicks and enforced PnP policy, the poison was allowed to spread.

Example: Corpse camping here legal -> fail (Yes, I did it to certain people. Doesn't mean it should exist)

Some didn't want to corpse camp people just as much as they didn't want to be corpse camped on live.

Doesn't change anything and social analytical pargraphs are a waste of time, and that flavor of troll bait is played out.

You have to account for malignant members in any community and I just don't think that level of enforcement is possible on a private server. I blame the system before I blame the players. The good news about said system, is that after the precedent is set, the shitbag community learns it lesson and less enforcement is required over time.
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