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#1
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![]() The community is really great here. I finally found what I've been missing and looking for in other MMO's. The devs do a wonderful job at keeping things classic. Welcome!
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#2
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![]() Thanks for the response you guys.
I'm definitely curious about trying out the rogue, but maybe the wiz can be something else. Enchanter or necro maybe... Enchanters seem pretty confusing but maybe I'll end up liking it. I just have visions of myself wiping my whole group or raid because I didn't mez correctly. But I guess that's the thrill. | ||
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#3
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![]() Wizards and rogues are both heavily needed / wanted late game raiding wise so I don't believe you will have any problems there.
It comes down to how you want to level / how you want to play the game caster vs melee. Rogue will be dependent on groups to level from pretty much 10 onwards however it isn't too bad and you get to meet a lot of people along the way. Wizards tend to be less wanted in groups however they will also be able to quad kite solo fairly effectively from 30+ or so. Wizard will also be able to solo farm slightly better than rogue as they can root nuke mobs to farm in lguk / droga or any of the other popular farm spots. In the long run its up to you and just play what you like.
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#4
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![]() Im gonna throw my hat in here and suggest making a druid. A druid is a jack of all trades priest type caster, with the ability to both nuke and heal. They also have the ability to teleport entire groups of people from one zone to another, for which a "donation" is usually given. This makes druids a great starting class due to their ability to make money. Druids can also quad kite at higher levels, making them a decent solo class.
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#5
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![]() + Rogues are gear dependent however they are the cheapest melee to gear up IMO late game compared to warriors / monks etc. Basically you save up and get your epic / resist gear and you are good to go the rest is gravy
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#6
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![]() Quote:
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#7
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![]() Enchanters are always fun, the fact that you are concerned about messing up the CC in a group already goes a long way towards doing a good job, the rest is just practice. Easy to find groups, and charm-soloing can make for some great and often exciting xping.
Overall though, play what you want, as long as you enjoy the class the rest will probably work out just fine... Except Rangers, don't do that unless you're a masochist. | ||
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#8
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![]() druid is a pretty good starter class, no one likes being a druid though is the only problem
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#9
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![]() Don't listen to anyone here. If anything, play a pally or ranger if you can manage getting them to max and joining a guild. You will be swimming in loot.
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#10
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![]() I've only played one up to 18 so far, but enchanters are fun, wanted in groups, and pretty cheap to gear up. I hear they can solo insane stuff at level cap and they solo decent enough at lower levels as well.
Oh and I haven't come across a city yet I couldn't walk into with the right illusion (I'm a agnostic dark elf). I think the Iksar city is off-limits tho? | ||
Last edited by Numbers_; 07-26-2013 at 04:16 PM..
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